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How many copies did HEXONEX sell?

Estimated copies sold
≈ 99–161
$54–$146 after Steam's cut $99–$224 before Steam's cut
from 4 reviews (4 user reviews)
Only 4 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid HEXONEX and predicted how it would do from its 8 similar games. Every figure here, including HEXONEX's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 26k–333k
best case 328k (Opus Magnum)
Games like HEXONEX

A typical game among these

≈ 26k–333k copies

≈ $85k–$545k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Opus Magnum at ≈ 250k–407k copies, ≈ $1.4M–$3.7M after Steam's cut.

The genre you'd be entering
These games
The similar games share Logic (8 of 8) and Puzzle (8 of 8).
The winners
Winners here lead with Puzzle + Programming, priced around $20.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2018. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hexologic
2018
Est. copies
≈ 42k–67k
SteamSpy 50k–100k
Est. revenue
$57k–$153k after Steam's cut $104k–$236k before Steam's cut
$4.99
1k reviews
Overwhelmingly Positive
LogicPuzzle
Opus Magnum
2017
Est. copies
≈ 250k–407k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$19.99
7k reviews
Overwhelmingly Positive
PuzzleProgramming
Hexcells Plus
2014
Est. copies
≈ 159k–258k
SteamSpy 100k–200k
Est. revenue
$131k–$351k after Steam's cut $237k–$540k before Steam's cut
$2.99
3k reviews
Very Positive
PuzzleIndie
Hexcells
2014
Est. copies
≈ 332k–540k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$273k–$735k after Steam's cut $497k–$1.1M before Steam's cut
$2.99
6k reviews
Overwhelmingly Positive
PuzzleCasual
Hexcells Infinite
2014
Est. copies
≈ 264k–429k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$362k–$974k after Steam's cut $659k–$1.5M before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
PuzzleCasual
Evergarden
2018
Est. copies
≈ 23k–38k
SteamSpy 20k–50k
Est. revenue
$64k–$173k after Steam's cut $117k–$266k before Steam's cut
$9.99
770 reviews
Very Positive
PuzzleStrategy
A Game of Changes
2016
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$14k–$37k after Steam's cut $25k–$58k before Steam's cut
$4.99
244 reviews
Mixed
Puzzle3D Platformer
Hexa Turn
2018
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$2.99
113 reviews
Very Positive
CasualIndie

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