Sign in
wishvane

How many copies did Clash: Artifacts of Chaos sell?

Estimated copies sold
≈ 41k–66k
$337k–$905k after Steam's cut $612k–$1.4M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Clash: Artifacts of Chaos out and predicted the genre from its 8 similar games. Every figure here, including Clash: Artifacts of Chaos's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.5M–16.2M
best case 37.5M (ELDEN RING)
Games like Clash: Artifacts of Chaos

The middle of these games

≈ 1.5M–16.2M copies

≈ $31.5M–$343.3M after Steam's cut

from ~82k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: ELDEN RING at ≈ 28.6M–46.4M copies, ≈ $471.3M–$1267.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 65 to 347k.
The genre you'd be entering
Your set
Your set clusters on Souls-like (8 of 8) and Third Person (8 of 8).
The winners
Winners here lead with Souls-like + Open World, priced around $60.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ELDEN RING
2022
Est. copies
≈ 28.6M–46.4M
14x vs typical
SteamSpy 20M–50M
Est. revenue
$471.3M–$1267.1M after Steam's cut $856.9M–$1949.4M before the cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Lies of P
2023
Est. copies
≈ 2.0M–3.3M
SteamSpy 1M–2M
Est. revenue
$33.6M–$90.4M after Steam's cut $61.1M–$139.1M before the cut
$59.99
82k reviews
Very Positive
Souls-likeAction
CODE VEIN
2019
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$29.7M–$79.8M after Steam's cut $54.0M–$122.8M before the cut
$59.99
63k reviews
Very Positive
Souls-likeAnime
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
5.3x vs typical
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy
Thymesia
2022
Est. copies
≈ 251k–407k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$24.99
10k reviews
Very Positive
Souls-likeDifficult
DARK SOULS™ II: Scholar of the First Sin
2015
Est. copies
≈ 6.4M–10.4M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$70.7M–$190.0M after Steam's cut $128.5M–$292.3M before the cut
$39.99
132k reviews
Very Positive
Souls-likeDark Fantasy
Divinia Chronicles: Relics of Gan-Ti
2022
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$11k–$30k after Steam's cut $21k–$47k before the cut
$19.99
83 reviews
Very Positive
IndieAction RPG
Another Crab's Treasure
2024
Est. copies
≈ 542k–880k
SteamSpy 200k–500k
Est. revenue
$4.5M–$12.0M after Steam's cut $8.1M–$18.5M before the cut
$29.99
22k reviews
Very Positive
Souls-like3D Platformer

Sizing up your own game? See what its genre can realistically do before you build it.