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How many copies did Monsters Domain sell?

Estimated copies sold
≈ 7k–12k
$39k–$105k after Steam's cut $71k–$162k before Steam's cut
from 287 reviews (Mostly Negative)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Monsters Domain and predicted how it would do from its 8 similar games. Every figure here, including Monsters Domain's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10.1M–29.2M
best case 56.0M (Rust)
Games like Monsters Domain

A typical game among these

≈ 10.1M–29.2M copies

≈ $112.4M–$291.3M after Steam's cut

from ~371k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Rust at ≈ 42.7M–69.3M copies, ≈ $469.3M–$1261.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 178k reviews in their first month; the range was 122k to 184k.
The genre you'd be entering
These games
The similar games share Open World (8 of 8) and Crafting (6 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $40.
When they shipped
The similar games span 2012 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.8M–33.7M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Satisfactory
2024
Est. copies
≈ 6.9M–11.3M
SteamSpy 10M–20M
Est. revenue
$76.3M–$205.2M after Steam's cut $138.8M–$315.7M before Steam's cut
$39.99
280k reviews
Overwhelmingly Positive
Base-BuildingAutomation
Sons Of The Forest
2024
Est. copies
≈ 8.0M–12.9M
SteamSpy 10M–20M
Est. revenue
$65.7M–$176.6M after Steam's cut $119.4M–$271.7M before Steam's cut
$29.99
321k reviews
Very Positive
SurvivalOpen World
Far Cry 3
2012
Est. copies
≈ 8.5M–13.8M
SteamSpy 2M–5M
Est. revenue
$46.6M–$125.4M after Steam's cut $84.8M–$192.9M before Steam's cut
$19.99
134k reviews
Very Positive
Open WorldFPS
No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
Scrap Mechanic
2026
Est. copies
≈ 3.1M–5.0M
SteamSpy 2M–5M
Est. revenue
$24.3M–$65.4M after Steam's cut $44.2M–$100.6M before Steam's cut
$28.99
123k reviews
Very Positive
BuildingSandbox
ARK: Survival Evolved
2017
Est. copies
≈ 26.8M–43.5M
2.1x vs typical
SteamSpy 20M–50M
Est. revenue
$110.4M–$296.8M after Steam's cut $200.7M–$456.6M before Steam's cut
$14.99
779k reviews
Very Positive
Open World Survival CraftSurvival
Rust
2018
Est. copies
≈ 42.7M–69.3M
3.8x vs typical
SteamSpy 20M–50M
Est. revenue
$469.3M–$1261.8M after Steam's cut $853.3M–$1941.3M before Steam's cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting

Sizing up your own game? See how many copies games in its genre usually sell before you build it.