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How many copies did Hydrofoil Generation sell?

Estimated copies sold
≈ 3k–5k
$16k–$44k after Steam's cut $29k–$67k before Steam's cut
from 119 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hydrofoil Generation and predicted how it would do from its 8 similar games. Every figure here, including Hydrofoil Generation's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5k–22k
best case 561k (Naval Action)
Games like Hydrofoil Generation

A typical game among these

≈ 5k–22k copies

≈ $28k–$68k after Steam's cut

from ~188 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Naval Action at ≈ 428k–695k copies, ≈ $2.4M–$6.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 34 reviews in their first month; the range was 3 to 63.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Sailing (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Sailing + Naval Combat, priced around $20. The breakout hits carry Naval Combat + Pirates + MMORPG; a typical game here doesn't.
When they shipped
The similar games span 2018 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

eSail Sailing Simulator
2019
Est. copies
≈ 24k–40k
4.5x vs typical
SteamSpy 20k–50k
Est. revenue
$256k–$688k after Steam's cut $465k–$1.1M before Steam's cut
$37.99
850 reviews
Very Positive
SimulationSports
Virtual Sailor NG
2022
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$37k–$100k after Steam's cut $67k–$153k before Steam's cut
$39.99
136 reviews
Very Positive
CasualSimulation
Naval Action
2019
Est. copies
≈ 428k–695k
79x vs typical
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$19.99
15k reviews
Mixed
SailingNaval Combat
Pancake Sailor
2020
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
Free
Free
188 reviews
Very Positive
SimulationFree to Play
Sailaway - The Sailing Simulator
2018
Est. copies
≈ 31k–51k
5.4x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
1k reviews
Mixed
SimulationRacing
VR Sailing
2024
Est. copies
≈ 8k–14k
1.8x vs typical
SteamSpy under 20k
Est. revenue
$18k–$50k after Steam's cut $34k–$76k before Steam's cut
$7.99
339 reviews
Very Positive
RacingSimulation
VR Regatta - The Sailing Game
2018
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$62k before Steam's cut
$9.99
180 reviews
Very Positive
SailingVR
Summer Trip Cruise
2023
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before Steam's cut
$9.99
113 reviews
Very Positive
RacingDriving

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