Sign in
wishvane

How many copies did 600Seconds ~The Deep Church~ sell?

Estimated copies sold
≈ 198–322
$653–$2k after Steam's cut $1k–$3k before Steam's cut
from 8 reviews (8 user reviews)
Only 8 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 600Seconds ~The Deep Church~ and predicted how it would do from its 8 similar games. Every figure here, including 600Seconds ~The Deep Church~'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.5M–2.3M
best case 125.7M (PUBG: BATTLEGROUNDS)
Games like 600Seconds ~The Deep Church~

A typical game among these

≈ 1.5M–2.3M copies

≈ $20.6M–$35.1M after Steam's cut

from ~53k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Third-Person Shooter (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: PUBG: BATTLEGROUNDS at ≈ 95.8M–155.7M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 103k reviews in their first month; the range was 2k to 469k.
The genre you'd be entering
These games
The similar games share Third-Person Shooter (4 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Third-Person Shooter + Action Roguelike, priced around $27. The breakout hits carry Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Senren*Banka
2020
Est. copies
≈ 923k–1.5M
SteamSpy 500k–1M
Est. revenue
$8.9M–$23.9M after Steam's cut $16.2M–$36.7M before Steam's cut
$34.99
37k reviews
Overwhelmingly Positive
Risk of Rain 2
2020
Est. copies
≈ 8.8M–14.2M
6.7x vs typical
SteamSpy 5M–10M
Est. revenue
$60.2M–$161.9M after Steam's cut $109.5M–$249.0M before Steam's cut
$24.99
353k reviews
Very Positive
Third-Person ShooterAction Roguelike
Remnant: From the Ashes
2019
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$18.2M–$49.1M after Steam's cut $33.2M–$75.5M before Steam's cut
$39.99
58k reviews
Very Positive
Souls-likeAction
CRSED: Cuisine Royale
2018
Est. copies
≈ 1.2M–1.9M
SteamSpy 2M–5M
Est. revenue
Free
Free
39k reviews
Mostly Positive
Battle RoyaleFree to Play
Palworld
2026
Est. copies
≈ 12.2M–19.8M
9.3x vs typical
SteamSpy 50M–100M
Est. revenue
$100.5M–$270.1M after Steam's cut $182.7M–$415.6M before Steam's cut
$29.99
491k reviews
Very Positive
Open WorldSurvival
SOMA
2015
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$21.4M–$57.4M after Steam's cut $38.8M–$88.3M before Steam's cut
$29.99
53k reviews
Overwhelmingly Positive
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 95.8M–155.7M
52x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.8M reviews
Mixed
SurvivalShooter
Lobotomy Corporation | Monster Management Simulation
2018
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.8M–$49.5M before Steam's cut
$24.99
57k reviews
Very Positive
ManagementDifficult

Sizing up your own game? See how many copies games in its genre usually sell before you build it.