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How many copies did Existensis sell?

Estimated copies sold
≈ 1k–2k
$5k–$12k after Steam's cut $8k–$19k before Steam's cut
from 45 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Existensis and predicted how it would do from its 8 similar games. Every figure here, including Existensis's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 11k–111k
best case 447k (The Forgotten City)
Games like Existensis

A typical game among these

≈ 11k–111k copies

≈ $30k–$675k after Steam's cut

from ~664 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: The Forgotten City at ≈ 341k–554k copies, ≈ $2.3M–$6.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 191 reviews in their first month; the range was 17 to 2k.
The genre you'd be entering
These games
The similar games share Exploration (7 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Time Travel + Mystery, priced around $25.
When they shipped
The similar games span 2008 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forgotten City
2021
Est. copies
≈ 341k–554k
21x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Overwhelmingly Positive
AdventureTime Travel
Aquaria
2008
Est. copies
≈ 97k–158k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$267k–$717k after Steam's cut $485k–$1.1M before Steam's cut
$9.99
2k reviews
Very Positive
MetroidvaniaIndie
Islands of Insight
2024
Est. copies
≈ 81k–131k
4.9x vs typical
SteamSpy 100k–200k
Est. revenue
$665k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$29.99
3k reviews
Mostly Positive
Puzzle-PlatformerNonlinear
Druid
2017
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before Steam's cut
$2.99
272 reviews
Mostly Positive
Chionophile
2020
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
$0.99
213 reviews
Very Positive
ExperimentalExploration
The End of Dyeus
2021
Est. copies
≈ 5k–7k
SteamSpy 20k–50k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before Steam's cut
$14.99
184 reviews
Very Positive
Action-AdventureShooter
Svarog's Dream
2023
Est. copies
≈ 22k–37k
SteamSpy 50k–100k
Est. revenue
$130k–$349k after Steam's cut $236k–$537k before Steam's cut
$21.00
907 reviews
Very Positive
RPGChoices Matter
Judero
2024
Est. copies
≈ 10k–17k
SteamSpy under 20k
Est. revenue
$52k–$139k after Steam's cut $94k–$213k before Steam's cut
$17.99
420 reviews
Very Positive
Hack and SlashStory Rich

Sizing up your own game? See how many copies games in its genre usually sell before you build it.