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How many copies did Role of Hex sell?

Estimated copies sold
≈ 2k–4k
$6k–$17k after Steam's cut $12k–$27k before the cut
from 98 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Role of Hex out and predicted the genre from its 8 similar games. Every figure here, including Role of Hex's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 341k–834k
best case 755k (Tribes of Midgard)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 341k–834k copies
≈ $904k–$5.0M after Steam's cut
from ~15k reviews
Best case
≈ 575k–935k copies
Tribes of Midgard · ≈ $3.2M–$8.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Rogue-like (6 of 8) and Tower Defense (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Action RPG, priced around $20.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Tribes of Midgard
2021
Est. copies
≈ 575k–935k
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$19.99
23k reviews
Mostly Positive
Open World Survival CraftOnline Co-Op
Dome Keeper
2022
Est. copies
≈ 521k–847k
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic
Monster Train
2020
Est. copies
≈ 604k–982k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.2M before the cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Mountain
2014
Est. copies
≈ 847k–1.4M
SteamSpy 500k–1M
Est. revenue
$231k–$620k after Steam's cut $419k–$954k before the cut
$0.99
16k reviews
Very Positive
SimulationIndie
Rogue Tower
2022
Est. copies
≈ 142k–230k
SteamSpy 500k–1M
Est. revenue
$584k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$14.99
6k reviews
Very Positive
Tower DefenseStrategy
Dungeon of the ENDLESS™
2014
Est. copies
≈ 730k–1.2M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before the cut
$11.99
14k reviews
Very Positive
Rogue-likeStrategy
Cluckmech Oasis
2024
Est. copies
≈ 86k–139k
SteamSpy 200k–500k
Est. revenue
$236k–$633k after Steam's cut $428k–$974k before the cut
$9.99
4k reviews
Very Positive
StrategyRogue-like
Wall World
2023
Est. copies
≈ 299k–486k
SteamSpy 500k–1M
Est. revenue
$575k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$6.99
12k reviews
Very Positive
Rogue-liteMining

Sizing up your own game? See what its genre can realistically do before you build it.