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wishvane

How many copies did Speed Stars sell?

Estimated copies sold
≈ 6k–10k
$5k–$14k after Steam's cut $9k–$21k before the cut
from 235 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Speed Stars out and predicted the genre from its 8 similar games. Every figure here, including Speed Stars's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–48k
best case 104k (Ragnarock)
The Racing genre

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 6k–48k copies
≈ $24k–$131k after Steam's cut
from ~665 reviews
Best case
≈ 80k–129k copies
Ragnarock · ≈ $547k–$1.5M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 64 to 1k reviews in their first month.
Your set
Your set clusters on Racing (3 of 8) and Rhythm (3 of 8).
The winners
Winners here lead with VR + Rhythm, priced around $25.
The era
The games you compared span 2012 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Waveform
2012
Est. copies
≈ 111k–181k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$61k–$164k after Steam's cut $111k–$252k before the cut
$1.99
2k reviews
Very Positive
IndiePuzzle
3dSen VR
2025
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$34k–$91k after Steam's cut $62k–$141k before the cut
$24.99
206 reviews
Very Positive
Early AccessAction
Yakiniku simulator
2022
Est. copies
≈ 11k–17k
SteamSpy under 20k
Est. revenue
$15k–$39k after Steam's cut $27k–$60k before the cut
$4.99
443 reviews
Very Positive
CasualCooking
Hyperun
2017
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$5.99
85 reviews
Very Positive
RacingSports
Ragnarock
2021
Est. copies
≈ 80k–129k
4.8x vs typical
SteamSpy 100k–200k
Est. revenue
$547k–$1.5M after Steam's cut $994k–$2.3M before the cut
$24.99
3k reviews
Very Positive
VRAction
NeverSynth
2022
Est. copies
≈ 21k–35k
SteamSpy under 20k
Est. revenue
$70k–$189k after Steam's cut $128k–$290k before the cut
$11.99
887 reviews
Mostly Positive
RacingSports
Synthwave Burnout
2025
Est. copies
≈ 23k–37k
SteamSpy 20k–50k
Est. revenue
$74k–$200k after Steam's cut $135k–$307k before the cut
$11.99
939 reviews
Mostly Positive
ActionRacing
SUPER 56
2023
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$33k before the cut
$6.99
175 reviews
Very Positive
FunnyHidden Object

Sizing up your own game? See what its genre can realistically do before you build it.