Sign in
wishvane

How many copies did Gotham Knights sell?

Estimated copies sold
≈ 627k–1.0M
$10.3M–$27.8M after Steam's cut $18.8M–$42.8M before Steam's cut
from 25k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Gotham Knights and predicted how it would do from its 8 similar games. Every figure here, including Gotham Knights's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–5k
best case 57.5M (The Witcher 3: Wild Hunt — Remastered)
Games like Gotham Knights

A typical game among these

≈ 2k–5k copies

≈ $6k–$7k after Steam's cut

from ~81 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: The Witcher 3: Wild Hunt — Remastered at ≈ 43.8M–71.2M copies, ≈ $602.5M–$1620.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 37 reviews in their first month; the range was 7 to 667.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Open World (5 of 8) and Superhero (5 of 8).
The winners
Winners here lead with MMORPG + Superhero, priced around $32. The breakout hits carry Fantasy; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Champions Online
2011
Est. copies
≈ 277k–451k
54x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
4k reviews
Mostly Positive
MMORPGSuperhero
The Witcher 3: Wild Hunt — Remastered
2015
Est. copies
≈ 43.8M–71.2M
11088x vs typical
SteamSpy 20M–50M
Est. revenue
$602.5M–$1620.0M after Steam's cut $1095.5M–$2492.3M before Steam's cut
$49.99
898k reviews
Overwhelmingly Positive
Open WorldRPG
First Impact: Rise of a Hero
2018
Est. copies
≈ 517–840
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$19.99
17 reviews
Mixed
SimulationAction
MENTAL
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
Free
Free
81 reviews
Mostly Positive
Early AccessOpen World
DC's Justice League: Cosmic Chaos
2023
Est. copies
≈ 4k–6k
1.8x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
149 reviews
Very Positive
ActionSuperhero
The Siege of Brimir
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$18k before Steam's cut
$11.99
53 reviews
Mostly Positive
SuperheroVillain Protagonist
Jesus Christ Simulator
2024
Est. copies
≈ 6k–9k
2.9x vs typical
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before Steam's cut
$1.99
231 reviews
Very Positive
Early AccessSupernatural
9 Days
2024
Est. copies
≈ 56k–90k
28x vs typical
SteamSpy 100k–200k
Est. revenue
$229k–$617k after Steam's cut $417k–$949k before Steam's cut
$14.99
2k reviews
Mostly Positive
AdventureAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.