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How many copies did Settlement Survival sell?

Estimated copies sold
≈ 201k–327k
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
from 8k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Settlement Survival and predicted how it would do from its 8 similar games. Every figure here, including Settlement Survival's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.4M–5.1M
best case 9.9M (RimWorld)
Games like Settlement Survival

A typical game among these

≈ 1.4M–5.1M copies

≈ $17.2M–$60.4M after Steam's cut

from ~47k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: RimWorld at ≈ 7.6M–12.3M copies, ≈ $72.7M–$195.4M after Steam's cut.

The genre you'd be entering
These games
The similar games share Colony Sim (8 of 8) and City Builder (7 of 8).
The winners
Winners here lead with Colony Sim + Base-Building, priced around $35.
When they shipped
The similar games span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dwarf Fortress
2022
Est. copies
≈ 783k–1.3M
SteamSpy 2M–5M
Est. revenue
$6.5M–$17.4M after Steam's cut $11.7M–$26.7M before Steam's cut
$29.99
32k reviews
Very Positive
DwarfColony Sim
Kingdoms and Castles
2017
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.6M before Steam's cut
$19.99
32k reviews
Very Positive
Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$34.5M–$92.8M after Steam's cut $62.8M–$142.8M before Steam's cut
$29.99
138k reviews
Very Positive
RimWorld
2018
Est. copies
≈ 7.6M–12.3M
5.2x vs typical
SteamSpy 5M–10M
Est. revenue
$72.7M–$195.4M after Steam's cut $132.2M–$300.7M before Steam's cut
$34.99
249k reviews
Overwhelmingly Positive
Colony SimBase-Building
Banished
2014
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$13.3M–$35.9M after Steam's cut $24.3M–$55.2M before Steam's cut
$19.99
43k reviews
Very Positive
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.2M–$50.6M before Steam's cut
$29.99
52k reviews
Very Positive
Base-BuildingColony Sim
Surviving Mars
2018
Est. copies
≈ 889k–1.4M
SteamSpy 2M–5M
Est. revenue
Free
Free
29k reviews
Mostly Positive
Prison Architect
2015
Est. copies
≈ 3.8M–6.1M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$31.0M–$83.3M after Steam's cut $56.3M–$128.2M before Steam's cut
$29.99
77k reviews
Very Positive
SimulationBuilding

Sizing up your own game? See how many copies games in its genre usually sell before you build it.