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How many copies did I Am Jesus Christ: Prologue sell?

Estimated copies sold
≈ 30k–48k
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid I Am Jesus Christ: Prologue and predicted how it would do from its 8 similar games. Every figure here, including I Am Jesus Christ: Prologue's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 12k–74k
best case 305k (Ages of Conflict: World War Simulator)
Games like I Am Jesus Christ: Prologue

A typical game among these

≈ 12k–74k copies

≈ $28k–$655k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Ages of Conflict: World War Simulator at ≈ 232k–377k copies, ≈ $446k–$1.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 316 reviews in their first month; the range was 149 to 911.
The genre you'd be entering
These games
The similar games share Historical (5 of 8) and Interactive Fiction (5 of 8).
The winners
Winners here lead with Idler + Simulation, priced around $7.
When they shipped
The similar games span 2013 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $18k–$40k before Steam's cut
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Very Positive
SimulationAlternate History
Ages of Conflict: World War Simulator
2023
Est. copies
≈ 232k–377k
9.3x vs typical
SteamSpy 200k–500k
Est. revenue
$446k–$1.2M after Steam's cut $811k–$1.8M before Steam's cut
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FMVDating Sim
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Est. copies
≈ 49k–79k
SteamSpy 50k–100k
Est. revenue
$268k–$720k after Steam's cut $487k–$1.1M before Steam's cut
$19.99
771 reviews
Mixed
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3.2x vs typical
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Est. copies
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$5k–$14k after Steam's cut $9k–$21k before Steam's cut
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Est. copies
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Mixed
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