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How many copies did Game of Fate 2: A Century's Promise sell?

Estimated copies sold
≈ 31k–50k
$136k–$367k after Steam's cut $248k–$564k before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Game of Fate 2: A Century's Promise and predicted how it would do from its 8 similar games. Every figure here, including Game of Fate 2: A Century's Promise's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 74k–188k
best case 1.5M (Love Is All Around)
Games like Game of Fate 2: A Century's Promise

A typical game among these

≈ 74k–188k copies

≈ $353k–$692k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Love Is All Around at ≈ 1.1M–1.8M copies, ≈ $3.1M–$8.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 1k to 27k.
The genre you'd be entering
These games
The similar games share FMV (8 of 8) and Dating Sim (7 of 8).
The winners
Winners here lead with Dating Sim + Sexual Content, priced around $10. The breakout hits carry Singleplayer + Romance + First-Person; a typical game here doesn't.
When they shipped
6 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Knowledge, or know Lady
2024
Est. copies
≈ 223k–362k
3.6x vs typical
SteamSpy 200k–500k
Est. revenue
$429k–$1.2M after Steam's cut $779k–$1.8M before Steam's cut
$6.99
9k reviews
Overwhelmingly Positive
Sexual ContentDating Sim
Super Seducer : How to Talk to Girls
2018
Est. copies
≈ 55k–89k
SteamSpy 200k–500k
Est. revenue
$196k–$527k after Steam's cut $357k–$811k before Steam's cut
$12.99
2k reviews
Very Positive
Sexual ContentSimulation
Love Is All Around
2023
Est. copies
≈ 1.1M–1.8M
18x vs typical
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$9.99
46k reviews
Very Positive
Dating SimSexual Content
咸鱼殿下 / My journey
2025
Est. copies
≈ 52k–85k
SteamSpy 50k–100k
Est. revenue
$172k–$463k after Steam's cut $313k–$712k before Steam's cut
$11.99
2k reviews
Very Positive
FMVDating Sim
Five Hearts Under One Roof
2024
Est. copies
≈ 173k–281k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$949k–$2.6M after Steam's cut $1.7M–$3.9M before Steam's cut
$19.99
7k reviews
Very Positive
Sexual ContentDating Sim
Vanity Fair: The Pursuit
2024
Est. copies
≈ 114k–185k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$219k–$589k after Steam's cut $398k–$906k before Steam's cut
$6.99
5k reviews
Very Positive
FMVRPG
Hello Love: 18 Again
2025
Est. copies
≈ 58k–95k
SteamSpy 50k–100k
Est. revenue
$321k–$864k after Steam's cut $584k–$1.3M before Steam's cut
$19.99
2k reviews
Very Positive
FMVCinematic
恋爱单选题
2024
Est. copies
≈ 62k–100k
SteamSpy 50k–100k
Est. revenue
$186k–$501k after Steam's cut $339k–$771k before Steam's cut
$10.99
2k reviews
Very Positive
Dating SimSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.