Sign in
wishvane

How many copies did TechBeat Heart sell?

Estimated copies sold
≈ 2k–4k
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
from 99 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid TechBeat Heart and predicted how it would do from its 8 similar games. Every figure here, including TechBeat Heart's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 729k–2.2M
best case 3.9M (Brotato)
Games like TechBeat Heart

A typical game among these

≈ 729k–2.2M copies

≈ $3.2M–$7.8M after Steam's cut

from ~29k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Brotato at ≈ 3.0M–4.8M copies, ≈ $4.1M–$10.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 24k reviews in their first month; the range was 11k to 42k.
The genre you'd be entering
These games
The similar games share Action Roguelike (7 of 8) and Bullet Hell (5 of 8).
The winners
Winners here lead with Rogue-like + Action Roguelike, priced around $5.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Roboquest
2023
Est. copies
≈ 608k–989k
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.3M before Steam's cut
$24.99
25k reviews
Overwhelmingly Positive
FPSAction Roguelike
Devil Daggers
2016
Est. copies
≈ 395k–643k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$9.99
10k reviews
Overwhelmingly Positive
FPSDifficult
Halls of Torment
2024
Est. copies
≈ 793k–1.3M
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.6M–$6.0M before Steam's cut
$6.66
32k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Nova Drift
2024
Est. copies
≈ 364k–592k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.5M before Steam's cut
$17.99
15k reviews
Overwhelmingly Positive
Action RoguelikeArena Shooter
Brotato
2023
Est. copies
≈ 3.0M–4.8M
4.1x vs typical
SteamSpy 2M–5M
Est. revenue
$4.1M–$10.9M after Steam's cut $7.4M–$16.8M before Steam's cut
$4.99
119k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer
Soulstone Survivors
2025
Est. copies
≈ 668k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell
The Binding of Isaac
2011
Est. copies
≈ 4.0M–6.5M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$4.99
63k reviews
Very Positive
Action RoguelikeRogue-like

Sizing up your own game? See how many copies games in its genre usually sell before you build it.