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wishvane

How many copies did Afterlife VR sell?

Estimated copies sold
≈ 5k–8k
$19k–$52k after Steam's cut $35k–$79k before the cut
from 194 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Afterlife VR out and predicted the genre from its 8 similar games. Every figure here, including Afterlife VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 254k–488k
best case 8.4M (Resident Evil 4)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 254k–488k copies
≈ $2.8M–$3.9M after Steam's cut
from ~9k reviews
Best case
≈ 6.4M–10.4M copies
Resident Evil 4 · ≈ $70.4M–$189.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Horror (8 of 8) and Zombies (6 of 8).
The winners
Winners here lead with Horror, priced around $40. The breakout hits carry Singleplayer + Story Rich; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.3M–6.9M
13x vs typical
SteamSpy 2M–5M
Est. revenue
$23.5M–$63.2M after Steam's cut $42.7M–$97.2M before the cut
$19.99
124k reviews
Overwhelmingly Positive
Resident Evil 7 Teaser: Beginning Hour
2016
Est. copies
≈ 193k–314k
SteamSpy 1M–2M
Est. revenue
Free
Free
5k reviews
Very Positive
Arizona Sunshine® VR Legacy
2016
Est. copies
≈ 372k–605k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.3M before the cut
$14.99
9k reviews
Mostly Positive
ActionVR
Half-Life: Alyx
2020
Est. copies
≈ 2.8M–4.5M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$45.6M–$122.5M after Steam's cut $82.9M–$188.5M before the cut
$59.99
105k reviews
Overwhelmingly Positive
VRFPS
Propagation VR
2020
Est. copies
≈ 155k–251k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Very Positive
VRAction
Slender: The Arrival
2013
Est. copies
≈ 484k–787k
SteamSpy 100k–200k
Est. revenue
$2.7M–$7.2M after Steam's cut $4.8M–$11.0M before the cut
$19.99
9k reviews
Very Positive
Resident Evil 4
2023
Est. copies
≈ 6.4M–10.4M
29x vs typical
SteamSpy 5M–10M
Est. revenue
$70.4M–$189.2M after Steam's cut $127.9M–$291.1M before the cut
$39.99
267k reviews
Overwhelmingly Positive
HorrorAction
The Walking Dead: Saints & Sinners
2020
Est. copies
≈ 265k–431k
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.0M before the cut
$19.99
10k reviews
Very Positive
VRZombies

Sizing up your own game? See what its genre can realistically do before you build it.