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How many copies did Sovietpunk: Chapter one sell?

Estimated copies sold
≈ 5k–8k
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 190 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sovietpunk: Chapter one and predicted how it would do from its 8 similar games. Every figure here, including Sovietpunk: Chapter one's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.2M–2.0M
best case 7.2M (To the Moon)
Games like Sovietpunk: Chapter one

A typical game among these

≈ 1.2M–2.0M copies

≈ $3.1M–$17.8M after Steam's cut

from ~36k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: To the Moon at ≈ 5.5M–8.9M copies, ≈ $15.0M–$40.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 332 to 13k.
The genre you'd be entering
These games
The similar games share Story Rich (7 of 8) and Choices Matter (4 of 8).
The winners
Winners here lead with Story Rich + Emotional, priced around $10.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sally Face - Episode One
2016
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$1.0M–$2.7M after Steam's cut $1.9M–$4.2M before Steam's cut
$2.99
30k reviews
Overwhelmingly Positive
The Hungry Lamb: Traveling in the Late Ming Dynasty
2024
Est. copies
≈ 1.5M–2.4M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.4M–$16.9M before Steam's cut
$9.99
60k reviews
Very Positive
Visual NovelHistorical
LoveChoice
2021
Est. copies
≈ 910k–1.5M
SteamSpy 1M–2M
Est. revenue
$498k–$1.3M after Steam's cut $906k–$2.1M before Steam's cut
$1.99
37k reviews
Very Positive
RomanceDating Sim
Emily is Away
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
32k reviews
Very Positive
Free to PlayStory Rich
There Is No Game: Wrong Dimension
2020
Est. copies
≈ 648k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$12.99
26k reviews
Overwhelmingly Positive
IndieAdventure
To the Moon
2012
Est. copies
≈ 5.5M–8.9M
2.4x vs typical
SteamSpy 2M–5M
Est. revenue
$15.0M–$40.4M after Steam's cut $27.3M–$62.2M before Steam's cut
$9.99
87k reviews
Overwhelmingly Positive
Story RichGreat Soundtrack
Slay the Princess — The Pristine Cut
2023
Est. copies
≈ 856k–1.4M
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.5M before Steam's cut
$17.99
35k reviews
Overwhelmingly Positive
Visual NovelChoices Matter
The Walking Dead: The Telltale Definitive Series
2020
Est. copies
≈ 1.2M–1.9M
SteamSpy 500k–1M
Est. revenue
$16.2M–$43.5M after Steam's cut $29.4M–$66.9M before Steam's cut
$49.99
47k reviews
Overwhelmingly Positive
Choices MatterStory Rich

Sizing up your own game? See how many copies games in its genre usually sell before you build it.