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How many copies did SAMURAI WARRIORS 5 sell?

Estimated copies sold
≈ 39k–63k
$644k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SAMURAI WARRIORS 5 and predicted how it would do from its 8 similar games. Every figure here, including SAMURAI WARRIORS 5's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 150k–208k
best case 700k (One Piece Pirate Warriors 3)
Games like SAMURAI WARRIORS 5

A typical game among these

≈ 150k–208k copies

≈ $1.8M–$4.6M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: One Piece Pirate Warriors 3 at ≈ 534k–867k copies, ≈ $5.9M–$15.8M after Steam's cut.

The genre you'd be entering
These games
The similar games share Hack and Slash (8 of 8) and Anime (7 of 8).
The winners
Winners here lead with Anime + Pirates, priced around $40.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2019. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 50k–100k
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2.5x vs typical
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ActionHack and Slash

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