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How many copies did Sophia the Traveler sell?

Estimated copies sold
≈ 11k–18k
$28k–$74k after Steam's cut $50k–$114k before Steam's cut
from 450 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sophia the Traveler and predicted how it would do from its 8 similar games. Every figure here, including Sophia the Traveler's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 216k–381k
best case 431k (Hidden Folks)
Games like Sophia the Traveler

A typical game among these

≈ 216k–381k copies

≈ $1.4M–$2.5M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Hidden Folks at ≈ 329k–534k copies, ≈ $1.4M–$3.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 23 reviews in their first month; the range was 2 to 255.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Hidden Object (8 of 8) and Point & Click (8 of 8).
The winners
Winners here lead with Hidden Object + Hand-drawn, priced around $15.
When they shipped
The similar games span 2017 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Est. copies
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AdventureAction-Adventure
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PuzzleAdventure
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ExplorationImmersive Sim

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