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How many copies did Scarlet Hollow sell?

Estimated copies sold
≈ 132k–215k
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
from 5k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Scarlet Hollow and predicted how it would do from its 8 similar games. Every figure here, including Scarlet Hollow's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 120k–260k
best case 1.3M (The Coffin of Andy and Leyley)
Games like Scarlet Hollow

A typical game among these

≈ 120k–260k copies

≈ $555k–$2.7M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Coffin of Andy and Leyley at ≈ 982k–1.6M copies, ≈ $3.2M–$8.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 1k to 28k.
The genre you'd be entering
These games
The similar games share Story Rich (7 of 8) and Choices Matter (5 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $11. The breakout hits carry Dark + Choices Matter + Visual Novel; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

LoveChoice
2021
Est. copies
≈ 910k–1.5M
8.4x vs typical
SteamSpy 1M–2M
Est. revenue
$498k–$1.3M after Steam's cut $906k–$2.1M before Steam's cut
$1.99
37k reviews
Very Positive
RomanceDating Sim
风信楼
2021
Est. copies
≈ 91k–148k
SteamSpy 200k–500k
Est. revenue
$301k–$809k after Steam's cut $547k–$1.2M before Steam's cut
$11.99
4k reviews
Very Positive
Multiple EndingsChoices Matter
The Coffin of Andy and Leyley
2023
Est. copies
≈ 982k–1.6M
9.0x vs typical
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before Steam's cut
$11.99
40k reviews
Overwhelmingly Positive
PsychologicalDark Comedy
Torment: Tides of Numenera
2017
Est. copies
≈ 151k–245k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$6.0M before Steam's cut
$34.99
4k reviews
Mostly Positive
RPGIsometric
Tiny Bunny
2025
Est. copies
≈ 761k–1.2M
7.0x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before Steam's cut
$10.99
31k reviews
Very Positive
TROUBLESHOOTER: Abandoned Children
2020
Est. copies
≈ 246k–399k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before Steam's cut
$24.99
10k reviews
Very Positive
CRPGTactical RPG
School Days
2026
Est. copies
≈ 198k–321k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$815k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$14.99
8k reviews
Mostly Positive
Early AccessRPG
Love Delivery
2022
Est. copies
≈ 65k–105k
SteamSpy 100k–200k
Est. revenue
$267k–$718k after Steam's cut $485k–$1.1M before Steam's cut
$14.99
3k reviews
Overwhelmingly Positive
Dating SimSimulation

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