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How big is The Genesis Project?

Estimated players who have it
≈ 59k–97k
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Genesis Project and predicted how it would do from its 8 similar games. Every figure here, including The Genesis Project's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 78k–130k
best case 2.1M (Chained Together)
Games like The Genesis Project

A typical game among these

≈ 78k–130k copies

≈ $231k–$835k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Chained Together at ≈ 1.6M–2.6M copies, ≈ $2.2M–$5.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 258 to 19k.
The genre you'd be entering
These games
The similar games share Platformer (6 of 8) and Action-Adventure (5 of 8).
The winners
Winners here lead with Co-op + Platformer, priced around $5. The breakout hits carry Co-op + Casual + Puzzle-Platformer; a typical game here doesn't.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Squirrel with a Gun
2024
Est. copies
≈ 98k–160k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$541k–$1.5M after Steam's cut $983k–$2.2M before Steam's cut
$19.99
4k reviews
Very Positive
ActionSimulation
F.I.S.T.: Forged In Shadow Torch
2021
Est. copies
≈ 181k–293k
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
$794k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$15.99
7k reviews
Very Positive
Carry The Glass
2024
Est. copies
≈ 83k–134k
SteamSpy 100k–200k
Est. revenue
$113k–$304k after Steam's cut $206k–$468k before Steam's cut
$4.99
3k reviews
Mostly Positive
Co-opMultiplayer
Chained Together
2024
Est. copies
≈ 1.6M–2.6M
25x vs typical
SteamSpy 2M–5M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before Steam's cut
$4.99
64k reviews
Very Positive
Co-opAdventure
The Break-In
2025
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$357k–$961k after Steam's cut $650k–$1.5M before Steam's cut
$19.99
3k reviews
Very Positive
VRMultiplayer
BIOMORPH
2024
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
$98k–$263k after Steam's cut $178k–$404k before Steam's cut
$19.99
717 reviews
Very Positive
Pine
2019
Est. copies
≈ 53k–86k
SteamSpy 50k–100k
Est. revenue
$365k–$981k after Steam's cut $664k–$1.5M before Steam's cut
$24.99
2k reviews
Mostly Positive
SingleplayerOpen World
Nyan Cat: Lost In Space
2015
Est. copies
≈ 100k–162k
SteamSpy 50k–100k
Est. revenue
$137k–$369k after Steam's cut $249k–$567k before Steam's cut
$4.99
2k reviews
Very Positive
MemesCats

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