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How many copies did Pekoe sell?

Estimated copies sold
≈ 4k–6k
$19k–$51k after Steam's cut $34k–$78k before Steam's cut
from 154 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Pekoe and predicted how it would do from its 8 similar games. Every figure here, including Pekoe's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 11k–3.2M
best case 5.1M (Space Engineers)
Games like Pekoe

A typical game among these

≈ 11k–3.2M copies

≈ $101k–$30.8M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Space Engineers at ≈ 3.9M–6.3M copies, ≈ $21.3M–$57.3M after Steam's cut.

What their first month looked like
The games that made it here had under 122k reviews in their first month.
The genre you'd be entering
These games
The similar games share Sandbox (5 of 8) and Crafting (4 of 8).
The winners
Winners here lead with Space + Sandbox, priced around $20.
When they shipped
The similar games span 2019 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
9.4x vs typical
SteamSpy 2M–5M
Est. revenue
$21.3M–$57.3M after Steam's cut $38.7M–$88.1M before Steam's cut
$19.99
135k reviews
Very Positive
SpaceSandbox
Noita
2020
Est. copies
≈ 2.2M–3.6M
6.2x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.6M after Steam's cut $22.0M–$50.2M before Steam's cut
$19.99
89k reviews
Overwhelmingly Positive
PhysicsRogue-like
3D PUZZLE - Farm House
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$60k–$161k after Steam's cut $109k–$248k before Steam's cut
$199.99
44 reviews
Mixed
Medical SimOutbreak Sim
Scrap Mechanic
2026
Est. copies
≈ 3.1M–5.0M
8.6x vs typical
SteamSpy 2M–5M
Est. revenue
$24.3M–$65.4M after Steam's cut $44.2M–$100.6M before Steam's cut
$28.99
123k reviews
Very Positive
BuildingSandbox
No Time
2019
Est. copies
≈ 64k–105k
SteamSpy 20k–50k
Est. revenue
$230k–$618k after Steam's cut $418k–$951k before Steam's cut
$12.99
2k reviews
Overwhelmingly Positive
Time TravelTime Manipulation
Leaf Blower Revolution - Idle Game
2020
Est. copies
≈ 657k–1.1M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
26k reviews
Very Positive
IdlerClicker
Workshop Simulator
2022
Est. copies
≈ 8k–12k
SteamSpy under 20k
Est. revenue
$41k–$111k after Steam's cut $75k–$171k before Steam's cut
$19.99
304 reviews
Mixed
ExplorationSimulation
Next Space Rebels
2021
Est. copies
≈ 9k–15k
SteamSpy 50k–100k
Est. revenue
$50k–$134k after Steam's cut $90k–$206k before Steam's cut
$19.99
365 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.