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How many copies did Project Warlock II sell?

Estimated copies sold
≈ 34k–55k
$158k–$425k after Steam's cut $288k–$654k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Project Warlock II and predicted how it would do from its 8 similar games. Every figure here, including Project Warlock II's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 674k–1.2M
best case 8.0M (ULTRAKILL)
Games like Project Warlock II

A typical game among these

≈ 674k–1.2M copies

≈ $3.8M–$7.2M after Steam's cut

from ~16k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: ULTRAKILL at ≈ 6.1M–9.9M copies, ≈ $50.2M–$134.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 2k to 7k.
The genre you'd be entering
These games
The similar games share FPS (7 of 8) and Shooter (6 of 8).
The winners
Winners here lead with Boomer Shooter + Fast-Paced, priced around $30. The breakout hits carry Blood + Character Action Game + Arena Shooter; a typical game here doesn't.
When they shipped
The similar games span 2007 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DUSK
2018
Est. copies
≈ 778k–1.3M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.5M after Steam's cut $7.8M–$17.7M before Steam's cut
$19.99
26k reviews
Overwhelmingly Positive
Boomer ShooterFPS
Quake
2007
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.8M before Steam's cut
$9.99
16k reviews
Overwhelmingly Positive
FPSClassic
ULTRAKILL
2020
Est. copies
≈ 6.1M–9.9M
15x vs typical
SteamSpy 5M–10M
Est. revenue
$50.2M–$134.8M after Steam's cut $91.2M–$207.4M before Steam's cut
$29.99
245k reviews
Overwhelmingly Positive
Boomer ShooterFast-Paced
Warhammer 40,000: Boltgun
2023
Est. copies
≈ 454k–738k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$21.99
18k reviews
Very Positive
Boomer ShooterFPS
DOOM II
2007
Est. copies
≈ 572k–930k
SteamSpy 500k–1M
Est. revenue
Free
Free
9k reviews
Overwhelmingly Positive
ClassicFPS
DOOM + DOOM II
2007
Est. copies
≈ 1.8M–3.0M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.6M after Steam's cut $9.2M–$20.9M before Steam's cut
$9.99
29k reviews
Overwhelmingly Positive
FPSClassic
Quake II
2007
Est. copies
≈ 659k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before Steam's cut
$9.99
10k reviews
Overwhelmingly Positive
FPSClassic
POSTAL: Brain Damaged
2022
Est. copies
≈ 280k–454k
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before Steam's cut
$19.99
11k reviews
Very Positive
ShooterAction

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