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How many copies did Heading Out sell?

Estimated copies sold
≈ 18k–29k
$98k–$262k after Steam's cut $177k–$404k before Steam's cut
from 716 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Heading Out and predicted how it would do from its 8 similar games. Every figure here, including Heading Out's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10k–18k
best case 144k (StarVaders)
Games like Heading Out

A typical game among these

≈ 10k–18k copies

≈ $10k–$68k after Steam's cut

from ~396 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: StarVaders at ≈ 109k–178k copies, ≈ $751k–$2.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 226 reviews in their first month; the range was 78 to 2k.
The genre you'd be entering
These games
The similar games share Rogue-lite (6 of 8) and Visual Novel (6 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Deckbuilding, priced around $25. The breakout hits carry Roguelike Deckbuilder + Deckbuilding + Card Game; a typical game here doesn't.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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2023
Est. copies
≈ 16k–25k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$64k–$173k after Steam's cut $117k–$266k before Steam's cut
$14.99
628 reviews
Very Positive
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StarVaders
2025
Est. copies
≈ 109k–178k
11x vs typical
SteamSpy 50k–100k
Est. revenue
$751k–$2.0M after Steam's cut $1.4M–$3.1M before Steam's cut
$24.99
4k reviews
Overwhelmingly Positive
Subway Exorcist Girl
2025
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$19k before Steam's cut
$1.99
331 reviews
Very Positive
HorrorExploration
The Ouroboros King
2023
Est. copies
≈ 14k–23k
SteamSpy 50k–100k
Est. revenue
$39k–$106k after Steam's cut $72k–$163k before Steam's cut
$9.99
578 reviews
Mostly Positive
Achievement Smiles
2018
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
$0.99
216 reviews
Mixed
Action Roguelike3D Platformer
Love, Internet, and Murder Magic
2025
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$28k before Steam's cut
$3.99
253 reviews
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Find the Demon 恶魔鉴定守则
2024
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$22k–$58k after Steam's cut $39k–$89k before Steam's cut
$7.99
396 reviews
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2024
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$35k–$94k after Steam's cut $63k–$144k before Steam's cut
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ZombiesSexual Content

Sizing up your own game? See how many copies games in its genre usually sell before you build it.