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wishvane

How many copies did StarVaders sell?

Estimated copies sold
≈ 102k–165k
$699k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
from 4k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left StarVaders out and predicted the genre from its 8 similar games. Every figure here, including StarVaders's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–3.6M
best case 5.7M (XCOM® 2)
The Tactical genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.3M–3.6M copies
≈ $6.9M–$23.1M after Steam's cut
from ~51k reviews
Best case
≈ 4.3M–7.1M copies
XCOM® 2 · ≈ $23.9M–$64.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Tactical (4 of 8) and Turn-Based Tactics (4 of 8).
The winners
Winners here lead with Isometric + Turn-Based Combat, priced around $20.
The era
The games you compared span 2012 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

XCOM: Enemy Unknown
2012
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.8M before the cut
$14.99
58k reviews
Very Positive
Turn-Based StrategyTactical
Your Only Move Is HUSTLE
2023
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
$4.99
44k reviews
Overwhelmingly Positive
2D FighterTurn-Based Strategy
XCOM® 2
2016
Est. copies
≈ 4.3M–7.1M
2.1x vs typical
SteamSpy 5M–10M
Est. revenue
$23.9M–$64.2M after Steam's cut $43.4M–$98.8M before the cut
$19.99
109k reviews
Very Positive
IsometricTurn-Based Combat
Temtem
2022
Est. copies
≈ 943k–1.5M
SteamSpy 500k–1M
Est. revenue
$11.7M–$31.4M after Steam's cut $21.2M–$48.3M before the cut
$44.99
39k reviews
Very Positive
Co-opMultiplayer
Minion Masters
2019
Est. copies
≈ 1.9M–3.1M
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game
Loop Hero
2021
Est. copies
≈ 904k–1.5M
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.0M after Steam's cut $6.8M–$15.4M before the cut
$14.99
36k reviews
Very Positive
TacticalRogue-like
Dota Underlords
2019
Est. copies
≈ 2.6M–4.3M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
91k reviews
Very Positive
Free to PlayStrategy
RISK: Global Domination
2020
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
Free
Free
41k reviews
Mostly Positive
Free to PlayMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.