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How many copies did Subway Exorcist Girl sell?

Estimated copies sold
≈ 8k–13k
$4k–$12k after Steam's cut $8k–$19k before Steam's cut
from 331 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Subway Exorcist Girl and predicted how it would do from its 8 similar games. Every figure here, including Subway Exorcist Girl's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 135k–169k
best case 1.1M (Darkwood)
Games like Subway Exorcist Girl

A typical game among these

≈ 135k–169k copies

≈ $823k–$1.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Darkwood at ≈ 861k–1.4M copies, ≈ $4.7M–$12.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 332 to 4k.
The genre you'd be entering
These games
The similar games share Horror (5 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Action Roguelike + Isometric, priced around $20.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Curse of the Dead Gods
2021
Est. copies
≈ 229k–373k
3.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$19.99
9k reviews
Very Positive
Action RoguelikeIsometric
SUNLESS SEA
2015
Est. copies
≈ 467k–759k
3.7x vs typical
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before Steam's cut
$18.99
10k reviews
Very Positive
ExplorationLovecraftian
Distrust: Polar Survival
2017
Est. copies
≈ 88k–143k
SteamSpy 200k–500k
Est. revenue
$315k–$846k after Steam's cut $572k–$1.3M before Steam's cut
$12.99
3k reviews
Mostly Positive
SurvivalIsometric
Witchfire
2024
Est. copies
≈ 445k–723k
7.0x vs typical
SteamSpy 200k–500k
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.2M before Steam's cut
$39.99
18k reviews
Very Positive
FPSExtraction Shooter
Darkwood
2017
Est. copies
≈ 861k–1.4M
9.8x vs typical
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.7M after Steam's cut $8.6M–$19.6M before Steam's cut
$19.99
25k reviews
Very Positive
Eldritch
2013
Est. copies
≈ 140k–228k
SteamSpy 200k–500k
Est. revenue
$578k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$14.99
2k reviews
Very Positive
Action RoguelikeRogue-like
Baldi's Basics Plus
2020
Est. copies
≈ 291k–473k
4.6x vs typical
SteamSpy 500k–1M
Est. revenue
$800k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
$9.99
12k reviews
Overwhelmingly Positive
Duskers
2016
Est. copies
≈ 117k–191k
SteamSpy 100k–200k
Est. revenue
$645k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
3k reviews
Very Positive
ExplorationTyping

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