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How many copies did Soulfire : Weapon Master sell?

Estimated copies sold
≈ 198–322
$381–$1k after Steam's cut $692–$2k before Steam's cut
from 8 reviews (8 user reviews)
Only 8 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Soulfire : Weapon Master and predicted how it would do from its 8 similar games. Every figure here, including Soulfire : Weapon Master's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 140k–359k
best case 15.2M (Fall Guys)
Games like Soulfire : Weapon Master

A typical game among these

≈ 140k–359k copies

≈ $775k–$2.1M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Souls-like (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Fall Guys at ≈ 11.6M–18.9M copies. It is a breakout hit, far above a typical game.

What their first month looked like
The games that made it here had under 144k reviews in their first month.
The genre you'd be entering
These games
The similar games share Souls-like (4 of 8) and Platformer (3 of 8).
The winners
Winners here lead with Party Game + Battle Royale. The breakout hits carry Party Game + Family Friendly + Massively Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2018 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fall Guys
2020
Est. copies
≈ 11.6M–18.9M
80x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
468k reviews
Very Positive
MultiplayerParty Game
GRIME
2021
Est. copies
≈ 169k–275k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$24.99
7k reviews
Very Positive
Arc Wizards 2
2020
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$218–$585 after Steam's cut $396–$900 before Steam's cut
$7.99
4 reviews
4 user reviews
ExplorationSouls-like
Tails of Iron
2021
Est. copies
≈ 376k–611k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before Steam's cut
$24.99
15k reviews
Very Positive
Action RPGSouls-like
Mandragora: Whispers of the Witch Tree
2025
Est. copies
≈ 95k–154k
SteamSpy 100k–200k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before Steam's cut
$39.99
4k reviews
Mostly Positive
ViolentAction RPG
Bean Battles
2018
Est. copies
≈ 308k–501k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$84k–$225k after Steam's cut $152k–$347k before Steam's cut
$0.99
10k reviews
Very Positive
MultiplayerAction
Neon Echo
2023
Est. copies
≈ 102k–166k
SteamSpy 200k–500k
Est. revenue
$420k–$1.1M after Steam's cut $764k–$1.7M before Steam's cut
$14.99
4k reviews
Mixed
Action RoguelikeAction
Riichi City - Japanese Mahjong
2022
Est. copies
≈ 121k–197k
SteamSpy 200k–500k
Est. revenue
Free
Free
5k reviews
Mixed
Sexual ContentCasual

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