Sign in
wishvane

How many copies did Project Absentia sell?

Estimated copies sold
≈ 2k–3k
$11k–$29k after Steam's cut $19k–$44k before the cut
from 78 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Project Absentia out and predicted the genre from its 8 similar games. Every figure here, including Project Absentia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 55k–178k
best case 256k (Ion Fury)
Games like Project Absentia

The middle of these games

≈ 55k–178k copies

≈ $274k–$1.3M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Ion Fury at ≈ 195k–317k copies, ≈ $1.3M–$3.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 127 to 2k.
The genre you'd be entering
Your set
Your set clusters on FPS (8 of 8) and Shooter (6 of 8).
The winners
Winners here lead with Boomer Shooter + FPS, priced around $25.
The era
The games you compared span 2013 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ion Fury
2019
Est. copies
≈ 195k–317k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$24.99
7k reviews
Very Positive
Boomer ShooterFPS
Nightmare Reaper
2022
Est. copies
≈ 94k–153k
SteamSpy 200k–500k
Est. revenue
$645k–$1.7M after Steam's cut $1.2M–$2.7M before the cut
$24.99
4k reviews
Very Positive
Boomer ShooterFPS
Selaco
2024
Est. copies
≈ 127k–206k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$871k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$24.99
5k reviews
Very Positive
FPSShooter
Project Warlock II
2025
Est. copies
≈ 34k–55k
SteamSpy 20k–50k
Est. revenue
$157k–$423k after Steam's cut $286k–$651k before the cut
$16.99
1k reviews
Very Positive
Boomer ShooterShooter
Rise of the Triad
2013
Est. copies
≈ 161k–261k
SteamSpy 200k–500k
Est. revenue
$663k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$14.99
3k reviews
Mixed
FPSAction
Super 3-D Noah's Ark
2015
Est. copies
≈ 44k–72k
SteamSpy 50k–100k
Est. revenue
$122k–$328k after Steam's cut $222k–$505k before the cut
$9.99
911 reviews
Very Positive
FPSAction
Zortch
2023
Est. copies
≈ 35k–56k
SteamSpy 100k–200k
Est. revenue
$47k–$127k after Steam's cut $86k–$196k before the cut
$4.99
1k reviews
Overwhelmingly Positive
FPSShooter
Beyond Citadel
2025
Est. copies
≈ 115k–187k
SteamSpy 50k–100k
Est. revenue
$475k–$1.3M after Steam's cut $865k–$2.0M before the cut
$14.99
5k reviews
Overwhelmingly Positive
FPSFemale Protagonist

Sizing up your own game? See what its genre can realistically do before you build it.