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How many copies did Warden's Will sell?

Estimated copies sold
≈ 9k–14k
$35k–$95k after Steam's cut $64k–$146k before Steam's cut
from 345 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Warden's Will and predicted how it would do from its 8 similar games. Every figure here, including Warden's Will's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 290k–449k
best case 11.5M (Risk of Rain 2)
Games like Warden's Will

A typical game among these

≈ 290k–449k copies

≈ $2.3M–$3.6M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Risk of Rain 2 at ≈ 8.8M–14.2M copies, ≈ $60.2M–$161.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 2k to 103k.
The genre you'd be entering
These games
The similar games share Action Roguelike (6 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $25. The breakout hits carry Third-Person Shooter + Rogue-lite + Looter Shooter; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.5x vs typical
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38x vs typical
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Early AccessIndie

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