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How many copies did Warden's Will sell?

Estimated copies sold
≈ 8k–13k
$34k–$92k after Steam's cut $62k–$141k before the cut
from 344 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Warden's Will out and predicted the genre from its 8 similar games. Every figure here, including Warden's Will's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 287k–420k
best case 12.2M (Risk of Rain 2)
The Action Roguelike genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 287k–420k copies
≈ $2.2M–$3.3M after Steam's cut
from ~9k reviews
Best case
≈ 9.3M–15.1M copies
Risk of Rain 2 · ≈ $63.7M–$171.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 3k to 103k reviews in their first month.
Your set
Your set clusters on Action Roguelike (6 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $25. The breakout hits carry Third-Person Shooter + Rogue-lite + Looter Shooter; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Fast-PacedAction
Risk of Rain 2
2020
Est. copies
≈ 9.3M–15.1M
37x vs typical
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Third-Person ShooterAction Roguelike
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11k reviews
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Cult of the Lamb
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≈ 3.0M–4.9M
13x vs typical
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Base-BuildingCute
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CRPGAction Roguelike
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Early AccessIndie

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