Sign in
wishvane

How many copies did The Flame in the Flood sell?

Estimated copies sold
≈ 291k–473k
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before the cut
from 7k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Flame in the Flood out and predicted the genre from its 8 similar games. Every figure here, including The Flame in the Flood's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 614k–2.0M
best case 13.1M (Deep Rock Galactic)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 614k–2.0M copies
≈ $3.5M–$5.6M after Steam's cut
from ~22k reviews
Best case
≈ 10.0M–16.2M copies
Deep Rock Galactic · ≈ $82.3M–$221.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (4 of 8) and Action Roguelike (3 of 8).
The winners
Winners here lead with Dwarf + Co-op, priced around $30. The breakout hits carry Dwarf + Co-op + FPS; a typical game here doesn't.
The era
The games you compared span 2011 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Binding of Isaac
2011
Est. copies
≈ 3.3M–5.3M
2.9x vs typical
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.0M after Steam's cut $8.1M–$18.5M before the cut
$4.99
63k reviews
Very Positive
Action RoguelikeRogue-like
Exanima
2015
Est. copies
≈ 638k–1.0M
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before the cut
$14.99
14k reviews
Very Positive
PhysicsRPG
ALTF4
2021
Est. copies
≈ 268k–435k
SteamSpy 200k–500k
Est. revenue
$220k–$592k after Steam's cut $400k–$911k before the cut
$2.99
11k reviews
Mostly Positive
RunnerPhysics
Death Road to Canada
2016
Est. copies
≈ 414k–672k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$14.99
10k reviews
Very Positive
Pixel GraphicsZombies
Deep Rock Galactic
2020
Est. copies
≈ 10.0M–16.2M
17x vs typical
SteamSpy 5M–10M
Est. revenue
$82.3M–$221.3M after Steam's cut $149.7M–$340.5M before the cut
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op
Tribes of Midgard
2021
Est. copies
≈ 575k–935k
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$19.99
23k reviews
Mostly Positive
Open World Survival CraftOnline Co-Op
Realm of the Mad God Exalt
2012
Est. copies
≈ 2.5M–4.0M
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
48k reviews
Very Positive
Pixel GraphicsMMORPG
Dome Keeper
2022
Est. copies
≈ 521k–847k
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic

Sizing up your own game? See what its genre can realistically do before you build it.