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How many copies did Final Profit: A Shop RPG sell?

Estimated copies sold
≈ 17k–27k
$68k–$184k after Steam's cut $124k–$282k before Steam's cut
from 668 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Final Profit: A Shop RPG and predicted how it would do from its 8 similar games. Every figure here, including Final Profit: A Shop RPG's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.0M–4.2M
best case 37.9M (HELLDIVERS™ 2)
Games like Final Profit: A Shop RPG

A typical game among these

≈ 3.0M–4.2M copies

≈ $39.2M–$64.0M after Steam's cut

from ~81k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Management (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: HELLDIVERS™ 2 at ≈ 28.9M–46.9M copies, ≈ $317.6M–$854.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 14k reviews in their first month; the range was 5k to 251k.
The genre you'd be entering
These games
The similar games share Management (4 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Third-Person Shooter + Shooter, priced around $40. The breakout hits carry PvE + Third-Person Shooter + Action; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

HELLDIVERS™ 2
2024
Est. copies
≈ 28.9M–46.9M
14x vs typical
SteamSpy 20M–50M
Est. revenue
$317.6M–$854.0M after Steam's cut $577.5M–$1313.8M before Steam's cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE
Fallout 76
2020
Est. copies
≈ 3.5M–5.7M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$38.4M–$103.3M after Steam's cut $69.8M–$158.9M before Steam's cut
$39.99
141k reviews
Mostly Positive
Open WorldMultiplayer
AdVenture Capitalist
2015
Est. copies
≈ 2.9M–4.8M
SteamSpy 5M–10M
Est. revenue
Free
Free
60k reviews
Very Positive
ClickerIdler
Prison Architect
2015
Est. copies
≈ 3.8M–6.1M
SteamSpy 5M–10M
Est. revenue
$31.0M–$83.3M after Steam's cut $56.3M–$128.2M before Steam's cut
$29.99
77k reviews
Very Positive
SimulationBuilding
Supermarket Together
2024
Est. copies
≈ 2.5M–4.0M
SteamSpy 2M–5M
Est. revenue
Free
Free
100k reviews
Very Positive
SimulationOnline Co-Op
Supermarket Simulator
2025
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$11.5M–$30.9M after Steam's cut $20.9M–$47.6M before Steam's cut
$19.99
84k reviews
Very Positive
Business Tour - Board Game with Online Multiplayer
2017
Est. copies
≈ 2.8M–4.5M
SteamSpy 5M–10M
Est. revenue
Free
Free
81k reviews
Mixed
Board GameFree to Play
EA SPORTS™ FIFA 21
2020
Est. copies
≈ 1.4M–2.2M
SteamSpy 1M–2M
Est. revenue
Free
Free
56k reviews
Mostly Positive
Football (American)Football (Soccer)

Sizing up your own game? See how many copies games in its genre usually sell before you build it.