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wishvane

How many copies did Blade of Darkness sell?

Estimated copies sold
≈ 63k–103k
$261k–$701k after Steam's cut $474k–$1.1M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blade of Darkness out and predicted the genre from its 8 similar games. Every figure here, including Blade of Darkness's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.3M–2.5M
best case 37.9M (Black Myth: Wukong)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.3M–2.5M copies
≈ $33.3M–$58.5M after Steam's cut
from ~66k reviews
Best case
≈ 28.9M–46.9M copies
Black Myth: Wukong · ≈ $476.4M–$1280.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Souls-like (7 of 8) and Action RPG (4 of 8).
The winners
Winners here lead with Souls-like, priced around $60. The breakout hits carry Difficult; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Remnant: From the Ashes
2019
Est. copies
≈ 1.6M–2.7M
SteamSpy 2M–5M
Est. revenue
$18.1M–$48.6M after Steam's cut $32.9M–$74.8M before the cut
$39.99
57k reviews
Very Positive
Souls-likeAction
Lies of P
2023
Est. copies
≈ 1.9M–3.1M
SteamSpy 1M–2M
Est. revenue
$31.7M–$85.3M after Steam's cut $57.7M–$131.3M before the cut
$59.99
80k reviews
Very Positive
Souls-likeAction
Blasphemous
2019
Est. copies
≈ 1.9M–3.1M
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.0M after Steam's cut $23.7M–$53.8M before the cut
$24.99
66k reviews
Very Positive
MetroidvaniaPixel Graphics
CODE VEIN
2019
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$39.3M–$105.7M after Steam's cut $71.5M–$162.6M before the cut
$79.99
62k reviews
Very Positive
Souls-likeAnime
Black Myth: Wukong
2024
Est. copies
≈ 28.9M–46.9M
18x vs typical
SteamSpy 50M–100M
Est. revenue
$476.4M–$1280.9M after Steam's cut $866.2M–$1970.7M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
Sekiro™: Shadows Die Twice - GOTY Edition
2019
Est. copies
≈ 10.1M–16.5M
5.4x vs typical
SteamSpy 10M–20M
Est. revenue
$167.3M–$449.8M after Steam's cut $304.1M–$691.9M before the cut
$59.99
352k reviews
Overwhelmingly Positive
Souls-likeDifficult
ELDEN RING
2022
Est. copies
≈ 27.5M–44.6M
17x vs typical
SteamSpy 20M–50M
Est. revenue
$453.0M–$1218.0M after Steam's cut $823.7M–$1873.9M before the cut
$59.99
1.1M reviews
Very Positive
Souls-likeOpen World
INSIDE
2016
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.5M after Steam's cut $37.5M–$85.4M before the cut
$24.99
75k reviews
Overwhelmingly Positive
2.5DPuzzle-Platformer

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