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wishvane

How many copies did Blasphemous sell?

Estimated copies sold
≈ 1.9M–3.1M
$13.0M–$35.0M after Steam's cut $23.7M–$53.8M before the cut
from 66k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blasphemous out and predicted the genre from its 8 similar games. Every figure here, including Blasphemous's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.7M–18.1M
best case 105.0M (Terraria)
The Sandbox genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 8.7M–18.1M copies
≈ $54.0M–$125.6M after Steam's cut
from ~290k reviews
Best case
≈ 80.0M–130.0M copies
Terraria · ≈ $219.8M–$590.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Sandbox (4 of 8) and Survival (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $12. The breakout hits carry Multiplayer + Open World Survival Craft + Adventure; a typical game here doesn't.
The era
The games you compared span 2011 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Terraria
2011
Est. copies
≈ 80.0M–130.0M
5.3x vs typical
SteamSpy 20M–50M
Est. revenue
$219.8M–$590.9M after Steam's cut $399.6M–$909.1M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
RimWorld
2018
Est. copies
≈ 7.4M–12.0M
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
The Binding of Isaac: Rebirth
2014
Est. copies
≈ 22.3M–36.3M
SteamSpy 5M–10M
Est. revenue
$92.0M–$247.5M after Steam's cut $167.3M–$380.7M before the cut
$14.99
429k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Undertale
2015
Est. copies
≈ 15.4M–25.0M
SteamSpy 5M–10M
Est. revenue
$42.2M–$113.4M after Steam's cut $76.7M–$174.5M before the cut
$9.99
331k reviews
Overwhelmingly Positive
Great SoundtrackStory Rich
Factorio
2020
Est. copies
≈ 6.1M–10.0M
SteamSpy 5M–10M
Est. revenue
$59.0M–$158.5M after Steam's cut $107.2M–$243.9M before the cut
$35.00
232k reviews
Overwhelmingly Positive
AutomationBase-Building
Vampire Survivors
2022
Est. copies
≈ 6.3M–10.3M
SteamSpy 5M–10M
Est. revenue
$8.7M–$23.4M after Steam's cut $15.8M–$36.0M before the cut
$4.99
264k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
People Playground
2019
Est. copies
≈ 9.1M–14.8M
SteamSpy 5M–10M
Est. revenue
$24.9M–$67.1M after Steam's cut $45.4M–$103.2M before the cut
$9.99
315k reviews
Overwhelmingly Positive
SandboxGore
Stardew Valley
2016
Est. copies
≈ 41.0M–66.6M
3.5x vs typical
SteamSpy 20M–50M
Est. revenue
$169.0M–$454.3M after Steam's cut $307.2M–$698.9M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics

Sizing up your own game? See what its genre can realistically do before you build it.