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How many copies did Blasphemous sell?

Estimated copies sold
≈ 2.0M–3.2M
$18.8M–$50.7M after Steam's cut $34.3M–$78.0M before Steam's cut
from 68k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Blasphemous and predicted how it would do from its 8 similar games. Every figure here, including Blasphemous's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 9.0M–19.5M
best case 129.3M (Terraria)
Games like Blasphemous

A typical game among these

≈ 9.0M–19.5M copies

≈ $56.3M–$126.5M after Steam's cut

from ~294k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Sandbox (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Terraria at ≈ 98.5M–160.1M copies, ≈ $270.6M–$727.5M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Sandbox (4 of 8) and Survival (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $12. The breakout hits carry Multiplayer + Open World Survival Craft + Adventure; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Terraria
2011
Est. copies
≈ 98.5M–160.1M
5.3x vs typical
SteamSpy 20M–50M
Est. revenue
$270.6M–$727.5M after Steam's cut $492.0M–$1119.3M before Steam's cut
$9.99
1.6M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
RimWorld
2018
Est. copies
≈ 7.6M–12.3M
SteamSpy 5M–10M
Est. revenue
$72.7M–$195.4M after Steam's cut $132.2M–$300.7M before Steam's cut
$34.99
249k reviews
Overwhelmingly Positive
Colony SimBase-Building
The Binding of Isaac: Rebirth
2014
Est. copies
≈ 25.8M–41.9M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$106.2M–$285.5M after Steam's cut $193.0M–$439.2M before Steam's cut
$14.99
460k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Undertale
2015
Est. copies
≈ 16.8M–27.2M
SteamSpy 5M–10M
Est. revenue
$46.0M–$123.8M after Steam's cut $83.7M–$190.4M before Steam's cut
$9.99
343k reviews
Overwhelmingly Positive
Great SoundtrackStory Rich
Factorio
2020
Est. copies
≈ 5.9M–9.5M
SteamSpy 5M–10M
Est. revenue
$56.4M–$151.5M after Steam's cut $102.5M–$233.1M before Steam's cut
$35.00
236k reviews
Overwhelmingly Positive
AutomationBase-Building
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
SteamSpy 5M–10M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$4.99
267k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
People Playground
2019
Est. copies
≈ 9.2M–15.0M
SteamSpy 5M–10M
Est. revenue
$25.4M–$68.2M after Steam's cut $46.1M–$104.9M before Steam's cut
$9.99
321k reviews
Overwhelmingly Positive
SandboxGore
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
3.6x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics

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