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How many copies did QUICKDRAW sell?

Estimated copies sold
≈ 372–605
$408–$1k after Steam's cut $742–$2k before Steam's cut
from 15 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid QUICKDRAW and predicted how it would do from its 8 similar games. Every figure here, including QUICKDRAW's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 472–2.3M
best case 2.6M (Street Fighter™ 6)
Games like QUICKDRAW

A typical game among these

≈ 472–2.3M copies

≈ $972–$24.4M after Steam's cut

from ~20k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Street Fighter™ 6 at ≈ 2.0M–3.2M copies, ≈ $21.8M–$58.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 16 reviews in their first month; the range was 1 to 14k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share 2D Fighter (5 of 8) and Arcade (4 of 8).
The winners
Winners here lead with 2D Fighter + Fighting, priced around $40.
When they shipped
The similar games span 2013 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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