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How many copies did looK INside - Chapter 2 sell?

Estimated copies sold
≈ 3k–4k
$5k–$14k after Steam's cut $10k–$22k before Steam's cut
from 110 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid looK INside - Chapter 2 and predicted how it would do from its 8 similar games. Every figure here, including looK INside - Chapter 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 23k–50k
best case 1.1M (Superliminal)
Games like looK INside - Chapter 2

A typical game among these

≈ 23k–50k copies

≈ $153k–$306k after Steam's cut

from ~891 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Superliminal at ≈ 848k–1.4M copies, ≈ $4.7M–$12.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 201 reviews in their first month; the range was 41 to 3k.
The genre you'd be entering
These games
The similar games share Narration (8 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Puzzle + First-Person, priced around $20. The breakout hits carry First-Person + Surreal + Psychological; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cyphers Game
2022
Est. copies
≈ 16k–26k
SteamSpy 50k–100k
Est. revenue
Free
Free
653 reviews
Very Positive
HistoricalEducation
GYLT
2023
Est. copies
≈ 32k–52k
SteamSpy 50k–100k
Est. revenue
$177k–$475k after Steam's cut $321k–$731k before Steam's cut
$19.99
1k reviews
Overwhelmingly Positive
AdventureAction
Dude, Stop
2018
Est. copies
≈ 84k–137k
3.1x vs typical
SteamSpy 100k–200k
Est. revenue
$348k–$936k after Steam's cut $633k–$1.4M before Steam's cut
$14.99
3k reviews
Very Positive
PuzzlePixel Graphics
Creepy Tale 2
2021
Est. copies
≈ 39k–64k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$108k–$290k after Steam's cut $196k–$446k before Steam's cut
$9.99
2k reviews
Very Positive
NarrationSingleplayer
Cybernetic Fault
2025
Est. copies
≈ 18k–30k
SteamSpy 20k–50k
Est. revenue
$75k–$201k after Steam's cut $136k–$310k before Steam's cut
$14.99
732 reviews
Mostly Positive
CyberpunkSci-fi
The Little Acre
2016
Est. copies
≈ 37k–60k
SteamSpy 50k–100k
Est. revenue
$132k–$356k after Steam's cut $241k–$548k before Steam's cut
$12.99
891 reviews
Very Positive
ColorfulFantasy
Superliminal
2020
Est. copies
≈ 848k–1.4M
38x vs typical
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.5M after Steam's cut $8.5M–$19.3M before Steam's cut
$19.99
34k reviews
Very Positive
PuzzleFirst-Person
Please, Touch The Artwork
2022
Est. copies
≈ 13k–21k
SteamSpy under 20k
Est. revenue
$35k–$93k after Steam's cut $63k–$144k before Steam's cut
$9.99
510 reviews
Very Positive
WholesomePuzzle

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