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wishvane

How many copies did LIBLADE sell?

Estimated copies sold
≈ 3k–5k
$6k–$15k after Steam's cut $10k–$24k before the cut
from 120 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left LIBLADE out and predicted the genre from its 8 similar games. Every figure here, including LIBLADE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–55k
best case 982k (ASTLIBRA Revision)
The Action RPG genre

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 15k–55k copies
≈ $90k–$439k after Steam's cut
from ~505 reviews
Best case
≈ 749k–1.2M copies
ASTLIBRA Revision · ≈ $5.1M–$13.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 87 to 1k reviews in their first month.
Your set
Your set clusters on Action RPG (5 of 8) and Side Scroller (4 of 8).
The winners
Winners here lead with Action RPG + Side Scroller, priced around $25. The breakout hits carry Drama + Time Travel + JRPG; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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NudityGore

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