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How many copies did Tactic Boxing sell?

Estimated copies sold
≈ 10k–16k
$27k–$71k after Steam's cut $48k–$110k before the cut
from 403 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tactic Boxing out and predicted the genre from its 8 similar games. Every figure here, including Tactic Boxing's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–7k
best case 2.5M (Microsoft Flight Simulator (2020) 40th Anniversary Edition)
The Boxing genre

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3k–7k copies
≈ $9k–$44k after Steam's cut
from ~132 reviews
Best case
≈ 1.9M–3.1M copies
Microsoft Flight Simulator (2020) 40th Anniversary Edition · ≈ $31.5M–$84.7M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 23 to 45 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Boxing (6 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Simulation + Flight, priced around $60. The breakout hits carry Open World + Singleplayer + Real-Time; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Drunken Fist 🍺👊 Totally Accurate Beat 'em up
2019
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$2.99
67 reviews
Very Positive
SimulationAction
Ultimate MMA
2020
Est. copies
≈ 6k–9k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$9k–$25k after Steam's cut $17k–$38k before the cut
$5.99
210 reviews
Mixed
SportsFighting
Airport Ground Handling Simulator VR
2022
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$26k–$70k after Steam's cut $48k–$108k before the cut
$29.99
132 reviews
Mixed
VRFlight
Microsoft Flight Simulator (2020) 40th Anniversary Edition
2020
Est. copies
≈ 1.9M–3.1M
548x vs typical
SteamSpy 2M–5M
Est. revenue
$31.5M–$84.7M after Steam's cut $57.3M–$130.3M before the cut
$59.99
72k reviews
Mostly Positive
SimulationFlight
Boxing Simulator
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before the cut
$7.99
79 reviews
Mostly Positive
SimulationSports
All-In-One Sports VR
2023
Est. copies
≈ 18k–30k
5.8x vs typical
SteamSpy 20k–50k
Est. revenue
$101k–$272k after Steam's cut $184k–$419k before the cut
$19.99
768 reviews
Very Positive
Era of Combat: Boxing
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before the cut
$19.99
46 reviews
Mixed
ActionBoxing
Bloody Knuckles Street Boxing
2024
Est. copies
≈ 5k–8k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$21k–$57k after Steam's cut $39k–$88k before the cut
$14.99
215 reviews
Mixed
Early AccessBoxing

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