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How many copies did Airport Ground Handling Simulator VR sell?

Estimated copies sold
≈ 3k–5k
$27k–$73k after Steam's cut $49k–$112k before Steam's cut
from 132 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Airport Ground Handling Simulator VR and predicted how it would do from its 8 similar games. Every figure here, including Airport Ground Handling Simulator VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 38k–380k
best case 1.2M (X4: Foundations)
Games like Airport Ground Handling Simulator VR

A typical game among these

≈ 38k–380k copies

≈ $481k–$8.7M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: X4: Foundations at ≈ 920k–1.5M copies, ≈ $12.7M–$34.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 196 reviews in their first month; the range was 65 to 9k.
The genre you'd be entering
These games
The similar games share Flight (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Space Sim + Simulation, priced around $50.
When they shipped
The similar games span 2018 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Microsoft Flight Simulator 2024
2024
Est. copies
≈ 562k–913k
5.6x vs typical
SteamSpy 100k–200k
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$69.99
23k reviews
Mixed
SimulationFlight
Warplanes: WW1 Fighters
2021
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$61k–$164k after Steam's cut $111k–$252k before Steam's cut
$19.99
447 reviews
Very Positive
SimulationFlight
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 199k–323k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$819k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
Reentry - A Space Flight Simulator
2025
Est. copies
≈ 34k–55k
SteamSpy 100k–200k
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before Steam's cut
$34.99
1k reviews
Overwhelmingly Positive
Early AccessSpace
Jetborne Racing
2021
Est. copies
≈ 14k–22k
SteamSpy 50k–100k
Est. revenue
$38k–$101k after Steam's cut $68k–$155k before Steam's cut
$9.99
551 reviews
Very Positive
RacingSimulation
X-Plane 12
2022
Est. copies
≈ 164k–266k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before Steam's cut
$59.99
7k reviews
Very Positive
SimulationFlight
X4: Foundations
2018
Est. copies
≈ 920k–1.5M
7.5x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.0M after Steam's cut $23.0M–$52.3M before Steam's cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
Aerofly FS 4 Flight Simulator
2022
Est. copies
≈ 36k–58k
SteamSpy 20k–50k
Est. revenue
$591k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$59.99
1k reviews
Very Positive
FlightRacing

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