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How many copies did Boxing Simulator sell?

Estimated copies sold
≈ 2k–3k
$4k–$12k after Steam's cut $8k–$18k before Steam's cut
from 81 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Boxing Simulator and predicted how it would do from its 8 similar games. Every figure here, including Boxing Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.3M–5.3M
best case 12.2M (VRChat)
Games like Boxing Simulator

A typical game among these

≈ 2.3M–5.3M copies

≈ $9.5M–$26.5M after Steam's cut

from ~86k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Racing (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: VRChat at ≈ 9.3M–15.1M copies.

The genre you'd be entering
These games
The similar games share Racing (3 of 8) and Automobile Sim (2 of 8).
The winners
Winners here lead with VR + Anime.
When they shipped
The similar games span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VRChat
2017
Est. copies
≈ 9.3M–15.1M
3.1x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.4M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
203k reviews
Very Positive
HuntingOpen World
Rec Room
2021
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
Free
Free
84k reviews
Very Positive
Free to PlayVR
UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before Steam's cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
CarX Drift Racing Online
2017
Est. copies
≈ 3.1M–5.0M
SteamSpy 2M–5M
Est. revenue
$14.4M–$38.6M after Steam's cut $26.1M–$59.4M before Steam's cut
$16.99
89k reviews
Overwhelmingly Positive
RacingPhysics
Golf It!
2023
Est. copies
≈ 772k–1.3M
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before Steam's cut
$8.99
31k reviews
Very Positive
MultiplayerMini Golf
Wreckfest
2018
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.0M after Steam's cut $19.0M–$43.1M before Steam's cut
$29.99
42k reviews
Very Positive
RacingDestruction
The Crew™ 2
2018
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$25.0M–$67.2M after Steam's cut $45.5M–$103.4M before Steam's cut
$29.99
100k reviews
Mostly Positive
RacingOpen World

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