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How many copies did Choo-Choo Charles sell?

Estimated copies sold
≈ 446k–726k
$2.5M–$6.6M after Steam's cut $4.5M–$10.2M before Steam's cut
from 18k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Choo-Choo Charles and predicted how it would do from its 8 similar games. Every figure here, including Choo-Choo Charles's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 11.7M–25.1M
best case 27.3M (The Forest)
Games like Choo-Choo Charles

A typical game among these

≈ 11.7M–25.1M copies

≈ $135.8M–$282.8M after Steam's cut

from ~425k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 42k reviews in their first month; the range was 14k to 178k.
The genre you'd be entering
These games
The similar games share Open World (7 of 8) and Horror (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Subnautica
2018
Est. copies
≈ 11.6M–18.8M
SteamSpy 5M–10M
Est. revenue
$95.5M–$256.7M after Steam's cut $173.6M–$395.0M before Steam's cut
$29.99
381k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Metro Exodus
2020
Est. copies
≈ 3.4M–5.5M
too small to compare
SteamSpy 2M–5M
Est. revenue
$27.9M–$74.9M after Steam's cut $50.7M–$115.3M before Steam's cut
$29.99
136k reviews
Very Positive
Post-apocalypticFPS
DayZ
2018
Est. copies
≈ 14.3M–23.2M
SteamSpy 10M–20M
Est. revenue
$196.4M–$527.9M after Steam's cut $357.0M–$812.2M before Steam's cut
$49.99
470k reviews
Mostly Positive
SurvivalOpen World
Sons Of The Forest
2024
Est. copies
≈ 8.0M–12.9M
SteamSpy 10M–20M
Est. revenue
$65.7M–$176.6M after Steam's cut $119.4M–$271.7M before Steam's cut
$29.99
321k reviews
Very Positive
SurvivalOpen World
The Forest
2018
Est. copies
≈ 20.8M–33.7M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Hunt: Showdown 1896
2019
Est. copies
≈ 8.0M–13.1M
SteamSpy 10M–20M
Est. revenue
$66.3M–$178.3M after Steam's cut $120.6M–$274.4M before Steam's cut
$29.99
279k reviews
Mostly Positive
Open WorldExtraction Shooter
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
too small to compare
SteamSpy 2M–5M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before Steam's cut
$39.99
155k reviews
Overwhelmingly Positive
Dying Light
2015
Est. copies
≈ 24.2M–39.3M
SteamSpy 10M–20M
Est. revenue
$166.4M–$447.4M after Steam's cut $302.5M–$688.3M before Steam's cut
$24.99
496k reviews
Overwhelmingly Positive
ZombiesSurvival Horror

Sizing up your own game? See how many copies games in its genre usually sell before you build it.