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How many copies did DRAGON BALL: Sparking! ZERO sell?

Estimated copies sold
≈ 1.7M–2.8M
$32.8M–$88.3M after Steam's cut $59.7M–$135.8M before the cut
from 71k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DRAGON BALL: Sparking! ZERO out and predicted the genre from its 8 similar games. Every figure here, including DRAGON BALL: Sparking! ZERO's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 492k–2.3M
best case 4.3M (TEKKEN 7)
The Fighting genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 492k–2.3M copies
≈ $5.2M–$26.4M after Steam's cut
from ~20k reviews
Best case
≈ 3.3M–5.3M copies
TEKKEN 7 · ≈ $36.0M–$96.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Fighting (7 of 8) and Anime (5 of 8).
The winners
Winners here lead with Fighting + Competitive, priced around $40.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst HD
2013
Est. copies
≈ 748k–1.2M
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.1M after Steam's cut $7.5M–$17.0M before the cut
$19.99
14k reviews
Very Positive
AnimeFighting
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
4.8x vs typical
SteamSpy 2M–5M
Est. revenue
$36.0M–$96.8M after Steam's cut $65.4M–$148.8M before the cut
$39.99
95k reviews
Very Positive
FightingAction
Street Fighter V
2016
Est. copies
≈ 1.8M–2.9M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$9.7M–$26.1M after Steam's cut $17.7M–$40.2M before the cut
$19.99
44k reviews
Mixed
FightingAction
SENRAN KAGURA ESTIVAL VERSUS
2017
Est. copies
≈ 188k–306k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
$29.99
5k reviews
Very Positive
NuditySexual Content
JoJo's Bizarre Adventure: All-Star Battle R
2022
Est. copies
≈ 418k–679k
SteamSpy 200k–500k
Est. revenue
$5.7M–$15.4M after Steam's cut $10.4M–$23.8M before the cut
$49.99
17k reviews
Very Positive
AnimeAction
NARUTO: Ultimate Ninja STORM
2017
Est. copies
≈ 245k–399k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.6M after Steam's cut $2.5M–$5.6M before the cut
$19.99
7k reviews
Mostly Positive
ActionAdventure
TEKKEN 8
2024
Est. copies
≈ 1.7M–2.8M
3.6x vs typical
SteamSpy 1M–2M
Est. revenue
$18.9M–$50.7M after Steam's cut $34.3M–$78.0M before the cut
$39.99
71k reviews
Mixed
Fighting3D Fighter
JUMP FORCE
2019
Est. copies
≈ 650k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
23k reviews
Mostly Positive
AnimeFighting

Sizing up your own game? See what its genre can realistically do before you build it.