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wishvane

How many copies did TEKKEN 7 sell?

Estimated copies sold
≈ 3.3M–5.3M
$36.0M–$96.8M after Steam's cut $65.4M–$148.8M before the cut
from 95k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left TEKKEN 7 out and predicted the genre from its 3 similar games. Every figure here, including TEKKEN 7's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.1M–12.5M
best case 18.5M (Brawlhalla)
The 2D Fighter genre

All 3 of your similar games are hits. A big, proven genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 6.1M–12.5M copies
≈ $33.6M–$79.0M after Steam's cut
from ~174k reviews
Best case
≈ 14.1M–22.9M copies
Brawlhalla
The genre you'd be entering
Your set
Your set clusters on 2D Fighter (2 of 3) and Fighting (2 of 3).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $22.
The era
None of the games you compared shipped in the last two years; the newest is from 2019. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

STAR WARS Jedi: Fallen Order™
2019
Est. copies
≈ 5.0M–8.2M
SteamSpy 2M–5M
Est. revenue
$55.2M–$148.3M after Steam's cut $100.3M–$228.2M before the cut
$39.99
174k reviews
Very Positive
Action-AdventureSouls-like
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.7M–$24.4M before the cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Brawlhalla
2017
Est. copies
≈ 14.1M–22.9M
2.4x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
409k reviews
Mostly Positive
Free to PlayMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.