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How many copies did Conquest sell?

Estimated copies sold
≈ 1k–2k
$624–$2k after Steam's cut $1k–$3k before Steam's cut
from 46 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Conquest and predicted how it would do from its 8 similar games. Every figure here, including Conquest's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.5M–3.5M
best case 5.5M (Total War: WARHAMMER II)
Games like Conquest

A typical game among these

≈ 2.5M–3.5M copies

≈ $29.1M–$81.5M after Steam's cut

from ~57k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Total War: WARHAMMER II at ≈ 4.2M–6.8M copies, ≈ $68.9M–$185.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 16 reviews in their first month; the range was 1 to 49k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share RTS (5 of 8) and Fantasy (4 of 8).
The winners
Winners here lead with Fantasy + Turn-Based Strategy, priced around $60.
When they shipped
The similar games span 2014 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

神秘世界 Mysterious world
2021
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$34–$91 after Steam's cut $62–$140 before Steam's cut
$4.99
1 reviews
1 user reviews
CasualVR
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.2M after Steam's cut $23.1M–$52.7M before Steam's cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Age of Mythology: Extended Edition
2014
Est. copies
≈ 2.0M–3.3M
SteamSpy 2M–5M
Est. revenue
$16.8M–$45.1M after Steam's cut $30.5M–$69.4M before Steam's cut
$29.99
36k reviews
Very Positive
StrategyMythology
Glassbreakers: Champions of Moss
2025
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $21k–$49k before Steam's cut
$19.99
86 reviews
Mostly Positive
StrategyMOBA
Total War: WARHAMMER II
2017
Est. copies
≈ 4.2M–6.8M
2.1x vs typical
SteamSpy 5M–10M
Est. revenue
$68.9M–$185.3M after Steam's cut $125.3M–$285.1M before Steam's cut
$59.99
121k reviews
Very Positive
StrategyFantasy
War of Wizards
2022
Est. copies
≈ 4k–7k
too small to compare
SteamSpy under 20k
Est. revenue
$24k–$64k after Steam's cut $43k–$98k before Steam's cut
$19.99
174 reviews
Mostly Positive
VRMOBA
Magic Stone Guardians
2023
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$103–$273 after Steam's cut $187–$420 before Steam's cut
$14.99
1 reviews
1 user reviews
Total War: WARHAMMER
2016
Est. copies
≈ 2.2M–3.5M
SteamSpy 1M–2M
Est. revenue
$35.9M–$96.6M after Steam's cut $65.3M–$148.6M before Steam's cut
$59.99
52k reviews
Mostly Positive
StrategyFantasy

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