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How many copies did Conquest sell?

Estimated copies sold
≈ 1k–2k
$624–$2k after Steam's cut $1k–$3k before the cut
from 46 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Conquest out and predicted the genre from its 8 similar games. Every figure here, including Conquest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.3M–3.4M
best case 5.5M (Total War: WARHAMMER II)
The RTS genre

4 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.3M–3.4M copies
≈ $27.1M–$79.5M after Steam's cut
from ~57k reviews
Best case
≈ 4.2M–6.8M copies
Total War: WARHAMMER II · ≈ $68.9M–$185.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on RTS (5 of 8) and Fantasy (4 of 8).
The winners
Winners here lead with Fantasy + Turn-Based Strategy, priced around $60.
The era
The games you compared span 2014 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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Est. copies
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too small to compare
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VRSwordplay
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≈ 1.9M–3.1M
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StrategyMythology
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too small to compare
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StrategyMOBA
Total War: WARHAMMER II
2017
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≈ 4.2M–6.8M
2.1x vs typical
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StrategyFantasy
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too small to compare
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too small to compare
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1 user reviews
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Est. copies
≈ 2.1M–3.4M
SteamSpy 1M–2M
Est. revenue
$34.5M–$92.7M after Steam's cut $62.7M–$142.7M before the cut
$59.99
52k reviews
Mostly Positive
StrategyFantasy

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