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How many copies did Zombieville USA 3D sell?

Estimated copies sold
≈ 57k–93k
$157k–$423k after Steam's cut $286k–$650k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Zombieville USA 3D and predicted how it would do from its 8 similar games. Every figure here, including Zombieville USA 3D's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 64k–134k
best case 1.6M (Deep Rock Galactic: Survivor)
Games like Zombieville USA 3D

A typical game among these

≈ 64k–134k copies

≈ $138k–$163k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Deep Rock Galactic: Survivor at ≈ 1.2M–2.0M copies, ≈ $4.3M–$11.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 590 to 41k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Rogue-lite (8 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $13.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
19x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Time Wasters
2023
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$89k–$240k after Steam's cut $162k–$370k before Steam's cut
$4.99
3k reviews
Very Positive
Action RoguelikeBullet Hell
Slime 3K: Rise Against Despot
2024
Est. copies
≈ 43k–69k
SteamSpy 50k–100k
Est. revenue
$59k–$158k after Steam's cut $107k–$243k before Steam's cut
$4.99
2k reviews
Mostly Positive
Bullet HellAction Roguelike
HoloCure - Save the Fans!
2023
Est. copies
≈ 1.0M–1.6M
16x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
41k reviews
Overwhelmingly Positive
Pixel GraphicsBullet Hell
10 Minutes Till Dawn
2022
Est. copies
≈ 102k–166k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Shoot 'Em UpAction Roguelike
The Spell Brigade
2026
Est. copies
≈ 419k–682k
6.4x vs typical
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before Steam's cut
$12.99
17k reviews
Very Positive
Action RoguelikeOnline Co-Op
Goobies
2023
Est. copies
≈ 49k–79k
SteamSpy 50k–100k
Est. revenue
$80k–$215k after Steam's cut $146k–$331k before Steam's cut
$5.99
2k reviews
Very Positive
Action RoguelikeTop-Down Shooter
SNKRX
2021
Est. copies
≈ 108k–175k
1.7x vs typical
SteamSpy 50k–100k
Est. revenue
$88k–$238k after Steam's cut $161k–$366k before Steam's cut
$2.99
4k reviews
Very Positive
Action RoguelikeRogue-lite

Sizing up your own game? See how many copies games in its genre usually sell before you build it.