Sign in
wishvane

How many copies did VOIDCRISIS sell?

Estimated copies sold
≈ 3k–6k
$29k–$78k after Steam's cut $52k–$119k before Steam's cut
from 141 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid VOIDCRISIS and predicted how it would do from its 8 similar games. Every figure here, including VOIDCRISIS's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 521–385k
best case 3.1M (Age of Empires IV: Anniversary Edition)
Games like VOIDCRISIS

A typical game among these

≈ 521–385k copies

≈ $3k–$1.9M after Steam's cut

from ~220 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Age of Empires IV: Anniversary Edition at ≈ 2.4M–3.9M copies, ≈ $26.1M–$70.3M after Steam's cut.

What their first month looked like
The games that made it here had under 19k reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share RTS (6 of 8) and Action RTS (4 of 8).
The winners
Winners here lead with RTS + Base-Building, priced around $40.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mechabellum
2024
Est. copies
≈ 485k–788k
89x vs typical
SteamSpy 1M–2M
Est. revenue
$2.0M–$5.4M after Steam's cut $3.6M–$8.3M before Steam's cut
$14.99
20k reviews
Very Positive
StrategyMechs
Age of Empires IV: Anniversary Edition
2021
Est. copies
≈ 2.4M–3.9M
436x vs typical
SteamSpy 2M–5M
Est. revenue
$26.1M–$70.3M after Steam's cut $47.5M–$108.1M before Steam's cut
$39.99
96k reviews
Very Positive
StrategyRTS
Ruler of the Waves 1916
2022
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$103–$273 after Steam's cut $187–$420 before Steam's cut
$14.99
1 reviews
1 user reviews
Early AccessAction RTS
Stormgate
2025
Est. copies
≈ 230k–374k
42x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
9k reviews
Mixed
Early AccessRTS
Frontline Crisis
2024
Est. copies
≈ 10k–16k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$16k–$44k after Steam's cut $29k–$67k before Steam's cut
$5.99
397 reviews
Very Positive
Tower DefenseTop-Down Shooter
Tactical Command
2023
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
$7.99
43 reviews
Positive
StrategyRTS
Solar Kingdoms: Human Survival
2024
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$408–$1k after Steam's cut $742–$2k before Steam's cut
$14.99
4 reviews
4 user reviews
ExplorationTurn-Based Tactics
Cascading Failure
2020
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$19.99
20 reviews
Mixed
Early AccessRTS

Sizing up your own game? See how many copies games in its genre usually sell before you build it.