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How many copies did Urchins and Ink sell?

Estimated copies sold
≈ 149–242
$327–$880 after Steam's cut $595–$1k before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Urchins and Ink and predicted how it would do from its 8 similar games. Every figure here, including Urchins and Ink's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 983k–1.4M
best case 2.0M (PC Building Simulator)
Games like Urchins and Ink

A typical game among these

≈ 983k–1.4M copies

≈ $4.8M–$11.1M after Steam's cut

from ~19k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: PC Building Simulator at ≈ 1.5M–2.5M copies, ≈ $8.4M–$22.5M after Steam's cut.

The genre you'd be entering
These games
The similar games share Simulation (5 of 8) and Education (4 of 8).
The winners
Winners here lead with Simulation + Education, priced around $20.
When they shipped
The similar games span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Zup! S
2018
Est. copies
≈ 493k–801k
SteamSpy 200k–500k
Est. revenue
$270k–$725k after Steam's cut $491k–$1.1M before Steam's cut
$1.99
16k reviews
Overwhelmingly Positive
PuzzleCasual
Car Mechanic Simulator 2021
2021
Est. copies
≈ 963k–1.6M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before Steam's cut
$24.99
39k reviews
Overwhelmingly Positive
SimulationAutomobile Sim
Poly Bridge
2016
Est. copies
≈ 788k–1.3M
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$9.99
19k reviews
Very Positive
BuildingSimulation
Scribblenauts Unlimited
2012
Est. copies
≈ 784k–1.3M
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$19.99
12k reviews
Very Positive
PuzzleCasual
World of Guns: Gun Disassembly
2014
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
Free
Free
20k reviews
Very Positive
Free to PlaySimulation
PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.6M before Steam's cut
$19.99
53k reviews
Very Positive
SimulationEducation
Car Mechanic Simulator 2015
2015
Est. copies
≈ 714k–1.2M
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$19.99
15k reviews
Very Positive
Automobile SimSimulation
Planetary Delivery
2023
Est. copies
≈ 149–242
too small to compare
SteamSpy under 20k
Est. revenue
$81–$219 after Steam's cut $148–$337 before Steam's cut
$1.99
6 reviews
6 user reviews
CasualAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.