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wishvane

How many copies did The Happy Dismal Town sell?

Estimated copies sold
≈ 120–195
$263–$709 after Steam's cut $479–$1k before the cut
from 5 reviews (5 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Happy Dismal Town out and predicted the genre from its 8 similar games. Every figure here, including The Happy Dismal Town's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 819–1k
best case 6k (Sentimental Death Loop)
The 2D Platformer genre

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 819–1k copies
≈ $3k–$6k after Steam's cut
from ~32 reviews
Best case
≈ 5k–7k copies
Sentimental Death Loop · ≈ $25k–$67k after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (7 of 8) and Action-Adventure (7 of 8).
The winners
Winners here lead with Action-Adventure + 2D Platformer, priced around $12. The breakout hits carry Adventure + Animation & Modeling + Choose Your Own Adventure; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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ExplorationMetroidvania

Sizing up your own game? See what its genre can realistically do before you build it.