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How many copies did One Chance sell?

Estimated copies sold
≈ 620–1k
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
from 25 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid One Chance and predicted how it would do from its 8 similar games. Every figure here, including One Chance's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–5k
best case 560k (Overlord™)
Games like One Chance

A typical game among these

≈ 2k–5k copies

≈ $5k–$24k after Steam's cut

from ~135 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Overlord™ at ≈ 427k–693k copies, ≈ $585k–$1.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 59 reviews in their first month; the range was 11 to 97.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Action-Adventure (5 of 8) and RTS (4 of 8).
The winners
Winners here lead with Historical + Sandbox, priced around $6. The breakout hits carry Historical + Indie + Sandbox; a typical game here doesn't.
When they shipped
The similar games span 2007 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Han Xiongnu Wars
2017
Est. copies
≈ 142k–230k
30x vs typical
SteamSpy 200k–500k
Est. revenue
$272k–$732k after Steam's cut $495k–$1.1M before Steam's cut
$6.99
4k reviews
Mixed
ActionStrategy
Overlord™
2007
Est. copies
≈ 427k–693k
50x vs typical
SteamSpy 500k–1M
Est. revenue
$585k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$4.99
7k reviews
Very Positive
Villain ProtagonistHack and Slash
Zombie Party 丧尸派对
2024
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before Steam's cut
$5.99
154 reviews
Mostly Positive
Pixel GraphicsZombies
Conquest
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$624–$2k after Steam's cut $1k–$3k before Steam's cut
$1.99
46 reviews
Mixed
RPGVR
Penkura
2018
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$24k–$64k after Steam's cut $43k–$98k before Steam's cut
$13.99
202 reviews
Very Positive
Early AccessOpen World Survival Craft
Sunstone War
2024
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
$4.99
53 reviews
Very Positive
AdventureTower Defense
XiuzhenWorld2
2024
Est. copies
≈ 3k–6k
SteamSpy 20k–50k
Est. revenue
$12k–$34k after Steam's cut $23k–$52k before Steam's cut
$12.99
141 reviews
Mixed
RPGIdler
Alchemist Adventure
2021
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$13k–$35k after Steam's cut $24k–$55k before Steam's cut
$14.99
129 reviews
Mostly Positive
Action-AdventureMedieval

Sizing up your own game? See how many copies games in its genre usually sell before you build it.