Sign in
wishvane

How many copies did ARMS DOLL sell?

Estimated copies sold
≈ 992–2k
$5k–$14k after Steam's cut $9k–$21k before Steam's cut
from 40 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid ARMS DOLL and predicted how it would do from its 8 similar games. Every figure here, including ARMS DOLL's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 684–3k
best case 55k (ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ)
Games like ARMS DOLL

A typical game among these

≈ 684–3k copies

≈ $2k–$20k after Steam's cut

from ~27 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ at ≈ 42k–68k copies, ≈ $345k–$927k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 19 reviews in their first month; the range was 5 to 500.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and Mechs (7 of 8).
The winners
Winners here lead with VR + Mechs, priced around $27.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

IRON REBELLION
2024
Est. copies
≈ 21k–35k
32x vs typical
SteamSpy 50k–100k
Est. revenue
$147k–$395k after Steam's cut $267k–$607k before Steam's cut
$24.99
861 reviews
Very Positive
VRMechs
ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ
2018
Est. copies
≈ 42k–68k
51x vs typical
SteamSpy 50k–100k
Est. revenue
$345k–$927k after Steam's cut $627k–$1.4M before Steam's cut
$29.99
1k reviews
Mostly Positive
ActionMechs
War Robots VR: The Skirmish
2017
Est. copies
≈ 27k–44k
29x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
784 reviews
Mostly Positive
Free to PlayAction
The IOTA Project
2017
Est. copies
≈ 3k–6k
3.7x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
99 reviews
Mixed
SimulationFree to Play
Metal Gunner
2020
Est. copies
≈ 521–846
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
$9.99
21 reviews
Mostly Positive
VRAction
Silicon War:Blitz
2024
Est. copies
≈ 347–564
SteamSpy under 20k
Est. revenue
$476–$1k after Steam's cut $866–$2k before Steam's cut
$4.99
14 reviews
Positive
VRAction
OVRLRD
2024
Est. copies
≈ 3k–4k
3.7x vs typical
SteamSpy under 20k
Est. revenue
$21k–$56k after Steam's cut $38k–$85k before Steam's cut
$29.99
101 reviews
Very Positive
Mecha Force VR
2025
Est. copies
≈ 670–1k
SteamSpy under 20k
Est. revenue
Free
Free
27 reviews
Mostly Positive
VRRobots

Sizing up your own game? See how many copies games in its genre usually sell before you build it.