Sign in
wishvane

How big is Tennis Life?

Estimated players who have it
≈ 570–927
from 23 reviews (Mostly Negative)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tennis Life and predicted how it would do from its 8 similar games. Every figure here, including Tennis Life's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 244k–886k
best case 1.8M (Stronghold Crusader HD (2012))
Games like Tennis Life

A typical game among these

≈ 244k–886k copies

≈ $1.4M–$6.2M after Steam's cut

from ~10k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Stronghold Crusader HD (2012) at ≈ 1.3M–2.2M copies, ≈ $3.7M–$9.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 483 to 8k.
The genre you'd be entering
These games
The similar games share Real Time Tactics (6 of 8) and Building (5 of 8).
The winners
Winners here lead with Military + City Builder, priced around $10.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stronghold Crusader HD (2012)
2013
Est. copies
≈ 1.3M–2.2M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.2M before Steam's cut
$9.99
21k reviews
Overwhelmingly Positive
MilitaryCity Builder
Stronghold 2: Steam Edition
2017
Est. copies
≈ 199k–323k
SteamSpy 500k–1M
Est. revenue
$819k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$14.99
6k reviews
Very Positive
City BuilderReal Time Tactics
Stronghold: Definitive Edition
2023
Est. copies
≈ 258k–419k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before Steam's cut
$14.99
10k reviews
Very Positive
City BuilderStrategy
The Lost Village
2024
Est. copies
≈ 78k–127k
SteamSpy 500k–1M
Est. revenue
$257k–$692k after Steam's cut $468k–$1.1M before Steam's cut
$11.99
3k reviews
Mostly Positive
Base-BuildingResource Management
Planetary Annihilation: TITANS
2015
Est. copies
≈ 718k–1.2M
SteamSpy 500k–1M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before Steam's cut
$29.99
15k reviews
Very Positive
RTSStrategy
Stronghold HD (2012)
2013
Est. copies
≈ 661k–1.1M
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$5.99
10k reviews
Overwhelmingly Positive
Real Time TacticsCity Builder
The Battle of Polytopia
2020
Est. copies
≈ 149k–242k
SteamSpy 500k–1M
Est. revenue
$615k–$1.7M after Steam's cut $1.1M–$2.5M before Steam's cut
$14.99
6k reviews
Very Positive
StrategyTurn-Based
Dune: Spice Wars
2023
Est. copies
≈ 337k–548k
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before Steam's cut
$34.99
14k reviews
Mostly Positive
ManagementSingleplayer

Sizing up your own game? See how many copies games in its genre usually sell before you build it.