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How many copies did Nine Nights sell?

Estimated copies sold
≈ 645–1k
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
from 26 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Nine Nights and predicted how it would do from its 8 similar games. Every figure here, including Nine Nights's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 33k–313k
best case 941k (Sifu)
Games like Nine Nights

A typical game among these

≈ 33k–313k copies

≈ $270k–$4.4M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Sifu at ≈ 717k–1.2M copies, ≈ $7.9M–$21.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 941 reviews in their first month; the range was 120 to 7k.
The genre you'd be entering
These games
The similar games share Action-Adventure (5 of 8) and Martial Arts (5 of 8).
The winners
Winners here lead with Martial Arts + Beat 'em up, priced around $40.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Xuan-Yuan Sword VII
2020
Est. copies
≈ 238k–386k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.2M–$9.5M before Steam's cut
$34.99
10k reviews
Mixed
RPGMartial Arts
Troublemaker
2023
Est. copies
≈ 29k–47k
SteamSpy 20k–50k
Est. revenue
$158k–$426k after Steam's cut $288k–$655k before Steam's cut
$19.99
1k reviews
Very Positive
AdventureBeat 'em up
LIZARDS MUST DIE 2
2025
Est. copies
≈ 62k–101k
SteamSpy 200k–500k
Est. revenue
$171k–$460k after Steam's cut $311k–$707k before Steam's cut
$9.99
3k reviews
Very Positive
Hack and SlashCo-op Campaign
Sifu
2023
Est. copies
≈ 717k–1.2M
8.7x vs typical
SteamSpy 500k–1M
Est. revenue
$7.9M–$21.2M after Steam's cut $14.3M–$32.6M before Steam's cut
$39.99
29k reviews
Very Positive
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NINJA GAIDEN 2 Black
2025
Est. copies
≈ 104k–168k
SteamSpy 50k–100k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$49.99
4k reviews
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ActionMartial Arts
Lost Judgment
2022
Est. copies
≈ 242k–394k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.2M after Steam's cut $4.8M–$11.0M before Steam's cut
$39.99
10k reviews
Very Positive
ActionAdventure
Echoes of Yi : Samsara
2025
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$77k–$207k after Steam's cut $140k–$319k before Steam's cut
$19.99
566 reviews
Mixed
Action-AdventureRPG
BAKERU
2024
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$111k–$298k after Steam's cut $202k–$459k before Steam's cut
$39.99
407 reviews
Very Positive
ActionAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.