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How many copies did Motordoom sell?

Estimated copies sold
≈ 5k–7k
$17k–$47k after Steam's cut $32k–$72k before Steam's cut
from 182 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Motordoom and predicted how it would do from its 8 similar games. Every figure here, including Motordoom's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 9k–52k
best case 148k (BMX Streets)
Games like Motordoom

A typical game among these

≈ 9k–52k copies

≈ $20k–$280k after Steam's cut

from ~535 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: BMX Streets at ≈ 113k–183k copies, ≈ $774k–$2.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 219 reviews in their first month; the range was 6 to 1k.
The genre you'd be entering
These games
The similar games share Skateboarding (5 of 8) and Sports (5 of 8).
The winners
Winners here lead with Sports + Simulation, priced around $25.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

STREET UNi X
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$12k–$33k after Steam's cut $22k–$50k before Steam's cut
$19.99
89 reviews
Very Positive
SkateboardingBMX
BMX Streets
2024
Est. copies
≈ 113k–183k
8.5x vs typical
SteamSpy 50k–100k
Est. revenue
$774k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$24.99
5k reviews
Very Positive
SportsSimulation
BMX The Game
2020
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$102k–$274k after Steam's cut $185k–$421k before Steam's cut
$24.99
597 reviews
Mixed
BMXSports
STORROR Parkour Pro
2025
Est. copies
≈ 44k–72k
3.3x vs typical
SteamSpy 20k–50k
Est. revenue
$303k–$815k after Steam's cut $551k–$1.3M before Steam's cut
$24.99
2k reviews
Mostly Positive
Early AccessParkour
The Ramp
2021
Est. copies
≈ 39k–63k
2.9x vs typical
SteamSpy 50k–100k
Est. revenue
$63k–$171k after Steam's cut $115k–$262k before Steam's cut
$5.99
2k reviews
Very Positive
SkateboardingSports
California Games (C64/DOS/Atari/Lynx/NES/SMS/Genesis)
2020
Est. copies
≈ 570–927
SteamSpy 20k–50k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before Steam's cut
$9.99
23 reviews
Mixed
RetroSports
Froggy's Battle
2023
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $12k–$26k before Steam's cut
$1.99
472 reviews
Very Positive
Action RoguelikeRogue-lite
Helskate
2025
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$59k–$160k after Steam's cut $108k–$246k before Steam's cut
$24.99
349 reviews
Mixed
SkateboardingAction Roguelike

Sizing up your own game? See how many copies games in its genre usually sell before you build it.